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Remediation of the Children with Autism by Jestimule in Morocco

机译:Jestimule在摩洛哥对自闭症儿童的治疗

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The difficulties of processing facial emotions in Autism Spectrum Disorder (ASD) were reported. The traditional educations have provided evidence that traditional educations improve social skills. Nonetheless, the processing of facial emotions was limited. A serious game, called JeStiMulE, used as a computer-based game, has been developed in order to teach emotions to individuals with ASD. The long-term use of this novel game would be of interest in teaching social skills. Interestingly, the input stimuli combine both the entertainment and education. The aim of the present study was to assess the ability of children to play the game and whether they could improve and develop social skills via recognition facial emotions. A heterogeneous group of forty (n=40) children and adolescents with ASD received two one-hour JeStiMulEsessions per week over four weeks and forty (n=40) of normally developing children took part in this experiments. All participants were presented before and after training with emotion recognition tasks, two including pictures of game avatars (faces).Descriptive data showed an overall enhancing at the recognition of facial emotions after the training. The comparisons results have provided wide differences between controls. .Jestimule exhibited encouraging results in terms of recognition of emotions and thus would help children to extend this acquisition to the real-life world. Ultimately, this striking tool should be integrated into educational therapies.
机译:报告了自闭症谱系障碍(ASD)中处理面部情绪的困难。传统教育提供了证据,表明传统教育可以提高社交技能。尽管如此,面部表情的处理还是有限的。已经开发出一种严肃的游戏,称为JeStiMulE,它是一种基于计算机的游戏,目的是向ASD患者传授情绪。长期使用此新颖游戏将对社交技能教学产生兴趣。有趣的是,输入刺激结合了娱乐和教育。本研究的目的是评估儿童玩游戏的能力以及他们是否可以通过识别面部表情来提高和发展社交技能。四十(n = 40)名儿童和青少年的异质性小组在四个星期内每周接受两次一次一小时的JeStiMulEsessions,四十(n = 40)名正常发育的儿童参加了该实验。在训练前后,所有参与者都接受了情感识别任务的介绍,其中两个包括游戏头像的照片。描述性数据显示,训练后面部表情的识别能力总体得到了提高。比较结果提供了控件之间的巨大差异。 .Jestimule在情感识别方面表现出令人鼓舞的结果,因此将帮助儿童将这种习得扩展到现实世界。最终,这种惊人的工具应被整合到教育疗法中。

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