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Distributed Asynchronous Game Theoretic Solutions for Precoding Strategies in Multiuser MIMO Systems

机译:多用户MIMO系统中预编码策略的分布式异步博弈理论解决方案

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In this paper, we proposed and illustrated a distributed low-complex algorithm for precoding strategy selection in a multi-user Multiple-input Multiple-output (MU-MIMO) wireless system using noncooperative games. We formulate the game as a non-cooperative game for an asynchronous distributed system in multi-user MIMO system known as Partially asynchronous distributed algorithm (PADA) and the convergence (Nash Equilibrium (NE) point) of the game. Mathematical framework providing sufficient conditions guaranteeing the uniqueness of the NE and the convergence of the proposed algorithm is presented. (NE) which possess at least one pure strategy Nash equilibrium (NE) and the optimal strategy profile which maximizes the sum rate provides the solution for the existence and uniqueness of the game. The main focus is on non-cooperation of interference multi-user MIMO channel. Analysis of the proposed partially asynchronous distributed low-complex algorithm for precoding strategy selection in a multi-user MIMO wireless system using non-cooperative games is illustrated.
机译:在本文中,我们提出并举例说明了一种使用非合作游戏的多用户多输入多输出(MU-MIMO)无线系统中用于预编码策略选择的分布式低复杂度算法。我们将游戏表述为多用户MIMO系统中异步分布式系统的非合作游戏,该游戏被称为部分异步分布式算法(PADA)和游戏的收敛性(纳什均衡(NE)点)。提出了提供保证NE唯一性的充分条件的数学框架和算法的收敛性。 (NE)拥有至少一个纯策略纳什均衡(NE)和最大化总和率的最佳策略配置文件,为游戏的存在和唯一性提供了解决方案。主要关注于干扰多用户MIMO信道的不合作。说明了对使用非合作游戏的多用户MIMO无线系统中用于预编码策略选择的部分异步分布式低复杂度算法的分析。

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