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首页> 外文期刊>International journal of computer games technology >Using a Camera Phone as a Mixed-Reality Laser Cannon
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Using a Camera Phone as a Mixed-Reality Laser Cannon

机译:使用照相手机作为混合现实的激光炮

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Despite the ubiquity and rich features of current mobile phones, mobile games have failed to reach even the lowest estimates of expected revenues. This is unfortunate as mobile phones offer unique possibilities for creating games aimed at attracting demographics not currently catered for by the traditional console market. As a result, there has been a growing call for greater innovation within the mobile games industry and support for games outside the current console genres. In this paper, we present the design and implementation of a novel location-based game which allows us turn a camera phone into a mixed-reality laser cannon. The game uses specially designed coloured tags, which are worn by the players, and advanced colour tracking software running on a camera phone, to create a novel first person shoot-em-up (FPS) with innovative game interactions and play.
机译:尽管当前的手机无处不在且功能丰富,但是手机游戏甚至还没有达到预期收入的最低估计值。这是不幸的,因为移动电话提供了独特的可能性来创建旨在吸引传统控制台市场目前无法满足的受众特征的游戏。结果,越来越多的人要求在移动游戏行业中进行更大的创新,并支持当前游戏机类型之外的游戏。在本文中,我们介绍了一种新颖的基于位置的游戏的设计和实现,该游戏使我们可以将照相手机变成混合现实的激光炮。该游戏使用了专门设计的彩色标签(由玩家佩戴)以及在照相手机上运行的高级颜色跟踪软件来创建具有创新游戏互动和玩法的新颖的第一人称射击游戏(FPS)。

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