首页> 外文期刊>International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences >THE VIRTUAL TOURIST: COGNITIVE STRATEGIES AND DIFFERENCES IN NAVIGATION AND MAP USE WHILE EXPLORING AN MAGINARY CITY
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THE VIRTUAL TOURIST: COGNITIVE STRATEGIES AND DIFFERENCES IN NAVIGATION AND MAP USE WHILE EXPLORING AN MAGINARY CITY

机译:虚拟游客:探索虚拟城市时在导航和地图使用中的认知策略和差异

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This paper, submitted for the Workshop/Theme session on Virtual & Augmented Reality: Technology, Design & Human Factors, organized by ISPRS Working Group IV/9, explores the research field opened by experiments in virtual environments from multidisciplinary approach. At the recently established Cognitive Cartography Lab, E?tv?s University, Budapest we designed an experiment to study and better understand the role of visuospatial displays in spatial cognition, in particular the cognitive conditions of navigation in an imaginary city with a map. Below we present some preliminary results based on our experiments recording the spatial behaviour of 62 subjects, including their verbal reactions and eye tracking data collected during the sessions. We measured the wayfinding behaviour of participants after an active or passive learning phase. The analysis of the accumulated data suggested no significant differences in the efficiency of spatial problem solving between the groups of subjects. For further investigation we found that – although salient visual cues grasped the attention of the participants – they could not benefit from this knowledge of landmarks in the actual navigational tasks. Despite the lack of group differences, the low number of getting lost in such complex, large-scale virtual environment suggests that participants could solve the navigational tasks rather efficiently, most probably due to using different cognitive strategies. The project was part of an educational development plan and was supported by the Student Talent Grant of E?tv?s University. It was designed by a multidisciplinary research group including university students and offered them the opportunity to collaborate, cross disciplinary borders and develop their profile when contributing to front-line scientific research.
机译:由ISPRS IV / 9工作组组织的“虚拟和增强现实:技术,设计和人为因素”研讨会/主题会议上提交的这篇论文探讨了通过多学科方法在虚拟环境中进行实验所打开的研究领域。在布达佩斯电子大学最近建立的认知制图实验室,我们设计了一个实验,以研究和更好地了解视觉空间显示在空间认知中的作用,尤其是在具有地图的虚拟城市中导航的认知条件。下面我们根据实验记录了62位受试者的空间行为,包括他们的言语反应和在会议期间收集的眼睛跟踪数据,提出了一些初步结果。在主动或被动学习阶段之后,我们测量了参与者的寻路行为。对累积数据的分析表明,在各组受试者之间解决空间问题的效率没有显着差异。为了进一步研究,我们发现-尽管明显的视觉提示吸引了参与者的注意力,但他们无法从实际的导航任务中受益于地标知识。尽管没有小组差异,但是在如此复杂,大规模的虚拟环境中迷失的人数很少,这表明参与者可以相当有效地解决导航任务,这很可能是由于使用了不同的认知策略。该项目是教育发展计划的一部分,并得到了埃特维斯大学的学生才能补助金的支持。它是由一个包括大学生在内的多学科研究小组设计的,为他们提供了合作,跨越学科边界并在为一线科学研究做出贡献时发展自己的形象的机会。

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