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A unified haptic representation for fluid and deformable objects

机译:流体和可变形物体的统一触觉表示

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References(11) Cited-By(1) This paper presents a unified haptic modeling method for physical systems irrespective of their types. Previously, we have proposed an energy-based approach which haptically renders rigid and deformable objects without reference to their material. However, it is not easy to represent the haptic behavior of a fluid or fluid-deformable object with the previously proposed method because there is no method for handling fluid objects and no additional interface between a fluid object and the other objects. Therefore, this paper proposes a modeling framework in which rigid, deformable, and fluid objects are represented by one modeling method.
机译:参考文献(11)Cited-By(1)提出了一种针对物理系统的统一触觉建模方法,无论其类型如何。以前,我们已经提出了一种基于能量的方法,可以在不参考其材质的情况下以触觉方式渲染刚性和可变形的对象。但是,用先前提出的方法来表示流体或流体可变形物体的触觉行为并不容易,因为不存在用于处理流体物体的方法,并且在流体物体与其他物体之间没有附加的界面。因此,本文提出了一种建模框架,其中通过一种建模方法来表示刚性,可变形和流体的对象。

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