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Low Frequency Interactive Auralization Based on a Plane Wave Expansion

机译:基于平面波扩展的低频交互式听觉化

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This paper addresses the problem of interactive auralization of enclosures based on a finite superposition of plane waves. For this, room acoustic simulations are performed using the Finite Element (FE) method. From the FE solution, a virtual microphone array is created and an inverse method is implemented to estimate the complex amplitudes of the plane waves. The effects of Tikhonov regularization are also considered in the formulation of the inverse problem, which leads to a more efficient solution in terms of the energy used to reconstruct the acoustic field. Based on this sound field representation, translation and rotation operators are derived enabling the listener to move within the enclosure and listen to the changes in the acoustic field. An implementation of an auralization system based on the proposed methodology is presented. The results suggest that the plane wave expansion is a suitable approach to synthesize sound fields. Its advantage lies in the possibility that it offers to implement several sound reproduction techniques for auralization applications. Furthermore, features such as translation and rotation of the acoustic field make it convenient for interactive acoustic renderings.
机译:本文讨论了基于平面波的有限叠加的外壳交互式听觉化问题。为此,使用有限元(FE)方法执行室内声学模拟。从FE解决方案中,创建了一个虚拟麦克风阵列,并实施了一种逆方法来估计平面波的复振幅。在提出反问题时也考虑了Tikhonov正则化的影响,这导致了用于重建声场的能量方面的更有效的解决方案。基于此声场表示,可以导出平移和旋转运算符,使收听者可以在外壳内移动并收听声场的变化。提出了一种基于所提出的方法的听觉化系统的实现。结果表明,平面波扩展是一种合适的合成声场的方法。它的优点在于可以提供多种声音再现技术用于听觉应用。此外,诸如声场的平移和旋转之类的功能使其便于交互式声场渲染。

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