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3D Mesh Skeleton Extraction Using Prominent Segmentation

机译:使用突出分割的3D网格骨骼提取

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Skeleton of 3D mesh is a fundamental shape feature, and is useful for shape description and other many applications in 3D Digital Geometry Processing. This paper presents a novel skeleton extraction algorithm based on feature point and core extraction by the Multi-dimensional scaling (MDS) transformation. The algorithm first straights the folded prominent branch up, as well as the prominent shape feature points of mesh are computed, a meaningful segmentation is applied under the direction of feature points. The Node-ring of all segmented components is defined by discrete geodesic path on mesh surface, and then the skeleton of every segmented component is defined as the link of the Node-ring???s center. As to the core component without prominent feature points, principal curve is used to fit its skeleton. Our algorithm is simple, and invariant both to the pose of the mesh and to the different proportions of model???s components.
机译:3D网格的骨架是基本的形状特征,可用于形状描述和3D数字几何处理中的许多其他应用。本文提出了一种新颖的基于特征点和核心提取的骨架提取算法,并采用了多维尺度变换(MDS)变换。该算法首先将折叠的突出分支向上拉直,并计算网格的突出形状特征点,然后在特征点的方向下应用有意义的分割。通过网格表面上的离散测地路径定义所有分段组件的节点环,然后将每个分段组件的骨架定义为节点环中心的链接。对于没有明显特征点的核心组件,主要曲线用于拟合其骨架。我们的算法很简单,并且对于网格的姿势和模型组件的不同比例都是不变的。

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