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Are exergames promoting mobility an attractive alternative to conventional self-regulated exercises for elderly people in a rehabilitation setting? Study protocol of a randomized controlled trial

机译:对于康复环境中的老年人来说,提高运动能力的运动游戏是否能替代传统的自我调节锻炼?随机对照试验的研究方案

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Background Maintaining mobility in elderly persons has become a primary goal within healthcare services. In older adults, exercise programs significantly reduce the risk of falling and death. Long-lasting and high-intensive multi-component exercises are most effective. In a rehabilitation setting, self-regulated exercises are conventionally taught by physiotherapists, using handouts. However, the adherence of elderly persons to executing these self-administered programs varies considerably. They are often considered tedious and boring, and thus prematurely stopped. The primary aim of this clinical trial is to determine whether elderly persons in a rehabilitation setting show higher adherence to self-regulated training when using exergames than when performing conventional exercises. The second objective is to explore which mode of exercise leads to greater improvement in balance performance. Methods/Design The study consists of a single blind, stratified, randomized control trial with two parallel groups. Once included, study participants will be stratified according to their balance and computer skills and randomly allocated to self-regulated training with conventional exercise programs or with exergames played with the Windows Kinect? sensor and FitBit? pedometer. In both groups, self-administered exercise programs will be taught by experienced physiotherapists and performed at the patient’s own discretion during the ten days of intervention. The primary outcome is the performed daily training volume, collected by the participants in a logbook. Secondary outcomes are objective and subjective balance skills measured by an activity tracker and the Fall Efficacy Scale self-administered questionnaire. Both assessments will be performed at pre- and post-intervention. Discussion According to the available literature, this study is the first to compare conventional self-regulated exercises with exergames among older patients in a rehabilitation setting. Results of this study will contribute to our understanding of its motivational potential on exercise adherence in elderly persons and provide more insight into the potential effectiveness of exergames promoting mobility. Trial registration The present clinical study has been registered on ClinicalTrials.gov under the identifier number: NCT02077049 . The detailed trial protocol can be accessed online on: NCT02077049 .
机译:背景技术保持老年人的流动性已成为医疗保健服务的主要目标。在老年人中,锻炼计划可大大降低跌倒和死亡的风险。持久且高强度的多成分锻炼最有效。在康复环境中,理疗师通常会使用讲义进行自我调节锻炼。但是,老年人坚持执行这些自我管理的计划的方式差异很大。他们通常被认为乏味而无聊,因此过早地停止了工作。这项临床试验的主要目的是确定康复环境中的老年人在使用e​​xergames时是否表现出比进行常规锻炼更高的自我调节训练依从性。第二个目标是探讨哪种锻炼方式可以导致平衡表现的更大改善。方法/设计这项研究由一个随机,分层,随机,两组平行的随机对照试验组成。一旦包括进来,研究参与者将根据他们的平衡和计算机技能进行分层,并随机分配到使用常规锻炼程序或使用Windows Kinect进行的益智游戏进行自我调节的训练。传感器和FitBit?计步器。两组患者都将由经验丰富的理疗师教授自我管理的锻炼计划,并在干预的十天内由患者自行决定是否执行。主要结果是参加者在日志中收集的日常训练量。次要结果是通过活动追踪器和“秋季疗效量表”自行管理的问卷测量的客观和主观平衡技能。两种评估都将在干预前和干预后进行。讨论根据现有文献,该研究是第一个在康复环境中比较老年患者中常规自我调节锻炼与运动锻炼的研究。这项研究的结果将有助于我们了解其对老年人运动坚持的动机潜力,并提供更多关于运动游戏促进行动能力的潜在见解。试验注册本临床研究已经在ClinicalTrials.gov上以标识符编号NCT02077049进行了注册。详细的试验方案可在线访问:NCT02077049。

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