首页> 外文期刊>Computers & operations research >Efficient Solutions For Mastermind Using Genetic Algorithms
【24h】

Efficient Solutions For Mastermind Using Genetic Algorithms

机译:使用遗传算法的策划者的有效解决方案

获取原文
获取原文并翻译 | 示例
           

摘要

We present a new genetic algorithm for playing the game of Mastermind. The algorithm requires low run-times and results in a low expected number of guesses. Its performance is comparable to that of other meta-heuristics for the standard setting with four positions and six colors, while it outperforms the existing algorithms when more colors and positions are examined. The central idea underlying the algorithm is the creation of a large set of eligible guesses collected throughout the different generations of the genetic algorithm, the quality of each of which is subsequently determined based on a comparison with a selection of elements of the set.
机译:我们提出了一种新的遗传算法来玩Mastermind游戏。该算法需要较低的运行时间,并导致较低的预期猜测次数。对于具有四个位置和六种颜色的标准设置,其性能可与其他元启发式方法相媲美,而在检查更多的颜色和位置时,其性能优于现有算法。该算法的核心思想是在遗传算法的不同代中收集大量合格的猜测,然后根据与集合中元素选择的比较来确定每个猜测的质量。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号