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The more humanlike, the better? How speech type and users' cognitive style affect social responses to computers

机译:越人性越好?语音类型和用户的认知风格如何影响计算机对社交的反应

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The present experiment investigated if anthropomorphic interfaces facilitate people's tendency to project social expectations onto computers and how such effects might vary depending on users' cognitive style. In a 2 (synthetic vs. recorded speech) × 2 (flattering vs. generic feedback) × 2 (low vs. high rationality) × 2 (low vs. high experientiality) experiment, participants played a trivia game with a computer. Use of recorded speech did not amplify the previously documented flattery effects (Fogg & Nass, 1997), challenging the notion that anthropomorphism will promote social responses to computers. Participants evaluated the human-voiced computer more positively and conformed more to its suggestions than the one using synthetic speech, but such effects were found only among less analytical or more intuition-driven individuals, suggesting dispositional differences in people's susceptibility to anthropomorphic cues embedded in the interface.
机译:本实验研究了拟人化界面是否有助于人们将社会期望投射到计算机上的趋势,以及这种影响如何根据用户的认知方式而变化。在2(合成语音与录制语音)×2(讨人喜欢的语音与一般反馈)×2(低理性与高理性)×2(低经验与高体验)的实验中,参与者使用计算机玩琐事游戏。使用录制的语音并没有扩大以前记录的奉承效应(Fogg&Nass,1997),挑战了拟人化将促进社会对计算机的反应的观点。与使用合成语音的人相比,参与者对人声计算机的评价更为积极,更符合其建议,但这种效果仅在分析能力较弱或受直觉驱动的个体中发现,这表明人们对嵌入计算机中的拟人化线索的敏感性存在倾向性差异。接口。

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