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Educational magic toys developed with augmented reality technology for early childhood education

机译:使用增强现实技术开发的用于幼儿教育的教育魔术玩具

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Shaping children's experience, enhancing their imagination and affecting their behaviors, toys have great importance. Recently, toys have gained a digital characteristic and many children have tended to use them. For this reason, educational magic toys (EMT) were developed with augmented reality technology in this study. It is called as EMT because virtual objects such as story animations, 3D objects and flash animations appear on the toys. EMT has included puzzles, flash cards and match cards to teach animals, fruits, vegetables, vehicles, objects, professions, colors, numbers and shapes for average 5-6 age children in Early Childhood Education. The aim of this study is to reveal teachers' and children's opinions on EMT, to determine children's behavioral patterns and their cognitive attainment, and the relationship between them while playing EMT. Mix method was used and the sample consisted of 30 teachers and 33 children aged 5-6 in early childhood education. As data collection tools, a survey, an observation and interview form were used. This study revealed that teachers and children liked EMT activity. In addition, children interactively played with these toys but not had high cognitive attainment. From this point, we can say that these toys can be effectively used in early childhood education. However, collaborative and interactive learning with these toys should be provided. Moreover, this study will provide an important contribution, present a new educational AR application, and fill the gap in the educational technology field. (C) 2015 Elsevier Ltd. All rights reserved.
机译:塑造孩子的经验,增强他们的想象力并影响他们的行为,玩具具有重要意义。最近,玩具已具有数字特征,许多孩子倾向于使用它们。因此,在这项研究中,开发了具有增强现实技术的教育魔术玩具(EMT)。之所以称为EMT,是因为玩具中会出现虚拟对象,例如故事动画,3D对象和Flash动画。 EMT包括拼图,抽认卡和火柴卡,可以为5-6岁的儿童进行早期幼儿教育,教授动物,水果,蔬菜,车辆,物体,职业,颜色,数字和形状。这项研究的目的是揭示老师和孩子对EMT的看法,确定孩子在玩EMT时的行为方式和他们的认知程度,以及他们之间的关系。使用混合方法,样本由30名教师和33名5-6岁的儿童进行了早期儿童教育。作为数据收集工具,使用了调查,观察和访谈表格。这项研究表明,教师和儿童喜欢EMT活动。此外,儿童可以互动地玩这些玩具,但认知度不高。从这一点上,我们可以说这些玩具可以有效地用于幼儿教育。但是,应该提供与这些玩具的协作和互动学习。此外,这项研究将提供重要的贡献,提出一种新的教育AR应用程序,并填补教育技术领域的空白。 (C)2015 Elsevier Ltd.保留所有权利。

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