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Refinement of human silhouette segmentation in omni-directional indoor videos

机译:全方位室内视频中人体轮廓分割的细化

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In this paper, we present a methodology for refining the segmentation of human silhouettes in indoor videos acquired by fisheye cameras. This methodology is based on a fisheye camera model that employs a spherical optical element and central projection. The parameters of the camera model are determined only once (during calibration), using the correspondence of a number of user-defined landmarks, both in real world coordinates and on a captured video frame. Subsequently, each pixel of the video frame is inversely mapped to the direction of view in the real world and the relevant data are stored in look-up tables for fast utilization in real-time video processing. The proposed fisheye camera model enables the inference of possible real world positions and conditionally the height and width of a segmented cluster of pixels in the video frame. In this work we utilize the proposed calibrated camera model to achieve a simple geometric reasoning that corrects gaps and mistakes of the human figure segmentation, detects segmented human silhouettes inside and outside the room and rejects segmentation that corresponds to non-human activity. Unique labels are assigned to each refined silhouette, according to their estimated real world position and appearance and the trajectory of each silhouette in real world coordinates is estimated. Experimental results are presented for a number of video sequences, in which the number of false positive pixels (regarding human silhouette segmentation) is substantially reduced as a result of the application of the proposed geometry-based segmentation refinement.
机译:在本文中,我们提出了一种方法,用于改进由鱼眼镜头获取的室内视频中的人体轮廓分割。该方法基于鱼眼镜头模型,该模型采用了球形光学元件和中心投影。使用多个用户定义的地标的对应关系,无论是在真实世界坐标中还是在捕获的视频帧上,仅一次确定相机模型的参数(在校准过程中)。随后,将视频帧的每个像素反向映射到现实世界中的视线方向,并将相关数据存储在查找表中,以便在实时视频处理中快速利用。所提出的鱼眼镜头模型能够推断出可能的现实世界位置,并有条件地推断出视频帧中像素分段聚类的高度和宽度。在这项工作中,我们利用建议的经过校准的相机模型来实现简单的几何推理,以纠正人像分割的间隙和错误,检测房间内外的分割出的人物剪影,并拒绝与非人类活动相对应的分割。根据每个轮廓的估计真实世界的位置和外观,为每个轮廓分配唯一的标签,并估算真实坐标中每个轮廓的轨迹。给出了许多视频序列的实验结果,其中由于采用了基于几何的分段细化技术,大大减少了假阳性像素的数量(关于人的轮廓分割)。

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