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Normal map recovery using bundle adjustment

机译:使用包调整法线图恢复

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Although modern reconstruction methods have advanced considerably, their ability to retrieve fine details, small features of a surface is limited. Applying texture can be used to conceal lack of geometry to some extent, but it becomes apparent when lighting varies. A more sophisticated solution is to map normal vectors to the surface of the model in order to alter the way it is rendered under different illuminations in accordance with the properties of the real object. The principle of photometric stereo is to reconstruct normals from a series of images. By illuminating the object with different directional light sources local surface orientation can be inferred. The contribution of this study is that the authors successfully applied the widely used bundle adjustment algorithm to photometric stereo problems when non-parallel light rays illuminate the objects.
机译:尽管现代的重建方法已经取得了很大进步,但是它们获取精细细节,表面小特征的能力受到限制。应用纹理可以在某种程度上掩盖几何形状的缺失,但是当光照变化时,它变得显而易见。一种更复杂的解决方案是将法向矢量映射到模型的表面,以便根据实际对象的属性更改在不同光照下渲染模型的方式。光度立体的原理是从一系列图像中重建法线。通过用不同的方向光源照射物体,可以推断出局部表面取向。这项研究的贡献在于,当非平行光线照亮物体时,作者成功地将广泛使用的束调整算法应用于光度学立体问题。

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