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Immersive Cooperative Work Environments (CWE): Designing Human-Building Interaction in Virtual Reality

机译:沉浸式合作工作环境(CWE):设计虚拟现实中的人建筑物互动

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摘要

We propose to extend CSCW research to include the design of buildings for cooperative work and to engage in designing Human-Building Interaction supporting cooperative practices. Concretely, we design and implement an immersive Cooperative Work Environment in Virtual Reality using real-life 3D architectural models of a hospital. We then invite healthcare practitioners to cooperatively resuscitate patients experiencing cardiac arrest in an immersive Cooperative Work Environment. This enabled the healthcare practitioners to identify critical functional errors (e.g. how asymmetric door design compromised resurrection practices in certain situations) that were not detected through other available architectural representations. Based upon our research, we identify three design dimensions essential to creating immersive Cooperative Work Environments: 1) the cooperative dimension, structured as the design of interdependence, articulation work, awareness, and grounding; 2) the professional work dimension, structured as the design of work practices, policies, artefacts, and professional language; and 3) the spatiotemporal dimension, structured as the design of loci and mobility. We also identified temporal orientation as a cross-spanning category relevant for all three design dimensions essential to participants' navigating of the building. Temporal orientation in an immersive Cooperative Work Environment must accommodate the experience of sequential time, clock time, and action time.
机译:我们建议扩大CSCW研究,包括建筑物的协同工作的设计和设计人机交互建设配套合作的做法搞。具体而言,我们设计并采用真实3D医院的建筑模型在虚拟现实中实现身临其境的协同工作环境。然后,我们邀请医疗从业人员协同,复苏的患者经历一种身临其境的协同工作环境心跳骤停。这使医疗从业人员确定关键功能错误(例如不对称如何在特定情况下门设计妥协复活的做法)通过其他可用的架构表述时没有发现的。根据我们的研究后,我们确定三个设计维度打造身临其境的协同工作环境的基本要求:1)合作的尺寸,结构为相互依存,衔接工作,意识和接地的设计; 2)专业工作尺寸,结构为工作实践,政策,文物,以及专业的语言设计;和3)的时空尺寸,构造为位点和移动性的设计。我们还识别出的时间定向相关的所有三个设计尺寸参与者的导航建设的必要交叉跨越类别。在沉浸式协同工作环境中时态方向必须适应顺序时间,时钟时间和作用时间的经验。

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