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Game On: The Rising Prevalence of Patent-Related Issues in the Video Game Industry

机译:游戏论:视频游戏行业中与专利相关的问题日益普遍

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摘要

In its relatively short existence, the video game industry has experienced tremendous change. Advancements in technology have allowed developers to consistently upgrade and improve the entertainment value of their games. Simple television apparatuses were eventually replaced by computer console units and massive online virtual communities. The evolution of video game technology, in turn, facilitated an accompanying rise in the prevalence of IP law. Although patent issues were relegated to the back burner in the early years, the increasing complexity of the video game design and production process enabled patents to play an increasingly important role in the video game industry.
机译:在相对较短的时间内,视频游戏产业发生了巨大的变化。技术的进步使开发人员能够不断升级并提高其游戏的娱乐价值。最终,简单的电视设备被计算机控制台单元和庞大的在线虚拟社区所取代。反过来,视频游戏技术的发展促进了知识产权法的普遍发展。尽管专利问题在早期被归咎于后尘,但视频游戏设计和生产过程的日益复杂性使专利在视频游戏行业中发挥着越来越重要的作用。

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  • 来源
    《SMU science and technology law review》 |2009年第3期|243-274|共32页
  • 作者

    Kyle Gross;

  • 作者单位

    Southern Methodist University Dedman School of Law;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-18 00:44:49

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