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Accurate solid modeling using polyhedral approximations

机译:使用多面体近似进行精确实体建模

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Although curved-surface solid modeling systems achieve a higher level of accuracy than faceted systems, they also introduce a host of topological, geometric, and numerical complications. A method for calculating accurate boundary representations of solid models is introduced that reduces the impact of these complications. The method uses a pair of bounding polyhedral approximations to enclose the boundary of each object. A structural analysis automatically determines where to make adaptive refinements to the polyhedrons to assure the topological validity of the results. Potential singularities are localized. The implementation is an experimental extension to the Geometric Design Processor (GDP) solid modeling system.
机译:尽管曲面实体建模系统比多面系统具有更高的准确性,但它们还会带来大量的拓扑,几何和数值复杂性。引入了一种用于计算实体模型的精确边界表示的方法,该方法可减少这些并发症的影响。该方法使用一对有边界的多面体近似值来包围每个对象的边界。结构分析自动确定对多面体进行自适应细化的位置,以确保结果的拓扑有效性。潜在的奇点是局部的。该实现是对几何设计处理器(GDP)实体建模系统的实验扩展。

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