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Efficiently Modeling 3D Scenes from a Single Image

机译:从单个图像有效地建模3D场景

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摘要

A proposed system lets users create a 3D scene easily and quickly from a single image. The scene model consists of background and foreground objects whose coordinates the system calculates on the basis of a boundary between the ground plane and a wall plane. The system quickly extracts foreground objects by combining image segmentation and graph-cut-based optimization. It enables efficient modeling of foreground objects, easy creation of their textures, and rapid construction of scene models that are simple but produce sufficient 3D effects.
机译:提出的系统使用户可以从单个图像轻松快速地创建3D场景。场景模型由背景对象和前景对象组成,系统会根据地平面和墙平面之间的边界计算其坐标。该系统通过结合图像分割和基于图形切割的优化来快速提取前景对象。它可以对前景对象进行高效建模,轻松创建其纹理,并快速构建简单但可产生足够3D效果的场景模型。

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