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Apprehending Joule Thieves with Cinder

机译:用煤渣抓捕焦耳小偷

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摘要

Energy is the critical limiting resourceto mobile computing devices. Correspondingly, an operating system must track, provision, and ration how applications consume energy. The emergence of third-party application stores and marketplaces makes this concern even more pressing. A third-party application must not deny service through excessive, unforeseen energy expenditure, whether accidental or malicious. Previous research has shown promise in tracking energy usage and rationing it to meet device lifetime goals, but such mechanisms and policies are still nascent, especially regarding user interaction.rnWe argue for a new operating system, called Cinder, which builds on top of the HiStar OS. Cinder's energy awareness is based on hierarchical capacitors and task profiles. We introduce and explore these abstractions, paying particular attention to the ways in which policies could be generated and enforced in a dynamic system.
机译:能源是移动计算设备的关键限制资源。相应地,操作系统必须跟踪,供应和分配应用程序如何消耗能量。第三方应用程序商店和市场的出现使这种担忧更加迫切。第三方应用程序不得因意外的或恶意的,不可预见的过多能源消耗而拒绝服务。先前的研究已经显示出跟踪能源使用并对其进行配比以达到设备使用寿命目标的希望,但是这种机制和策略仍处于新生阶段,特别是在用户交互方面。rn我们主张一种名为Cinder的新操作系统,该系统基于HiStar构建操作系统。 Cinder的能源意识基于分层电容器和任务配置文件。我们介绍和探索这些抽象,特别注意在动态系统中生成和执行策略的方式。

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