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A Direct Circuit Experiment System in Non-Immersive Virtual Environments for Education and Entertainment

机译:非沉浸式虚拟环境中用于教育和娱乐的直流电路实验系统

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摘要

This article proposes to contribute to the goal of "The Popular Science Teaching Research Project" as well as to enhance the programming abilities of mechanical engineering students. Topics being included as example are in physical science, which include battery, lamp, and electric circuit. These materials are designed, based on virtual-reality technology that is suitable for students as early as fourth-grade students of primary school. It will help the students become familiar with new computer technology and provide an opportunity to study while playing virtual reality computer games. The benefits of the developed application software system of virtual reality are virtualization of teaching equipment, cost reduction of teaching materials, unlimited teaching style, and optimization of learning procedures.
机译:本文旨在为实现“大众科学教学研究计划”的目标做出贡献,并提高机械工程专业学生的编程能力。作为示例包括的主题是物理科学,其中包括电池,灯和电路。这些材料是基于虚拟现实技术设计的,该技术适合于小学四年级的学生。它将帮助学生熟悉新的计算机技术,并提供在玩虚拟现实计算机游戏时学习的机会。开发的虚拟现实应用软件系统的好处是教学设备虚拟化,降低教材成本,无限的教学风格以及优化学习程序。

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