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Automatic 3D garment positioning based on surface metric

机译:基于表面度量的3D服装自动定位

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Positioning virtual garments onto a 3D avatar is known to be a time-consuming process. This task is usually done manually if the proportion of the garment needs to be kept during the process for a fitting purpose. The positioning of the garment is currently the main limitation to propose a fully automatic virtual try-on application. This paper presents an automatic method based on surface energy minimisation that allows fully automatically positioning of a 3D virtual cloth without deformation of the patterns. The minimum of surface energy is reached by animating the humanoid avatar. Humanoid joints are manipulated to place a 3D avatar into the virtual garment. The proposed method, as well as its implementation, is described in this paper.
机译:将虚拟服装放置到3D头像上是一个耗时的过程。如果需要在加工过程中保持服装的比例以达到合身目的,则通常需要手动完成此任务。目前,服装的定位是提出全自动虚拟试穿应用的主要限制。本文提出了一种基于表面能最小化的自动方法,该方法允许3D虚拟布料的全自动定位而不会使图案变形。通过对人形化身进行动画处理,可以达到最小的表面能。操纵人形关节将3D化身放置到虚拟服装中。本文介绍了所提出的方法及其实现。

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