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Combining UCT and Nested Monte Carlo Search for Single-Player General Game Playing

机译:结合UCT和嵌套蒙特卡洛搜索进行单人通用游戏

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Monte Carlo tree search (MCTS) has been recently very successful for game playing, particularly for games where the evaluation of a state is difficult to compute, such as Go or General Games. We compare nested Monte Carlo (NMC) search, upper confidence bounds for trees (UCT-T), UCT with transposition tables (UCT+T), and a simple combination of NMC and UCT+T (MAX) on single-player games of the past General Game Playing (GGP) competitions. We show that transposition tables improve UCT and that MAX is the best of these four algorithms. Using UCT+T, the program Ary won the 2009 GGP competition. MAX and NMC are slight improvements over this 2009 version.
机译:蒙特卡洛树搜索(MCTS)最近在游戏方面非常成功,尤其是对于状态评估难以计算的游戏,例如围棋或常规游戏。我们比较了嵌套蒙特卡洛(NMC)搜索,树的置信区间上限(UCT-T),UCT与换位表(UCT + T)以及NMC和UCT + T(MAX)在单人游戏上的简单组合过去的一般游戏(GGP)比赛。我们证明了转置表可以改善UCT,而MAX是这四种算法中最好的。程序Ary使用UCT + T赢得了2009年GGP比赛。 MAX和NMC在此2009版本上做了些微改进。

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