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USABILITY ENGINEERING METHODS FOR SOFTWARE DEVELOPERS

机译:软件开发人员的可用性工程方法

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摘要

Usability is most often defined as the ease of use and acceptability of a system for a particular class of users carrying out specific tasks in a specific environment. Ease of use affects the users' performance and their satisfaction, while acceptability affects whether the product is used, Thus, it is of great importance that every software practitioner not only be aware of various usability methods, but be able to quickly determine which method is best suited to every situation in a software project.
机译:可用性通常被定义为系统的易用性和可接受性,适用于在特定环境中执行特定任务的特定类别的用户。易用性会影响用户的性能和满意度,而可接受性会影响是否使用该产品。因此,每个软件从业人员不仅要了解各种可用性方法,而且能够快速确定哪种方法是非常重要的。最适合软件项目中的每种情况。

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