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首页> 外文期刊>Communications Letters, IEEE >Adaptive Real-Time Polling Service for On-Line Gaming Traffic in IEEE 802.16e/m System
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Adaptive Real-Time Polling Service for On-Line Gaming Traffic in IEEE 802.16e/m System

机译:IEEE 802.16e / m系统中在线游戏流量的自适应实时轮询服务

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摘要

We propose a new adaptive real-time polling service (artPS) scheme in order to adaptively allocate polling resources upon arrival of non-periodic real-time on-line gaming packets. Performance evaluation shows that the proposed artPS scheme increases a system capacity of 3.4 - 13.5%, compared to that of the rtPS scheme, by reducing the amount of the polling resources to 67.6 - 77.2% of that of the conventional rtPS scheme. The proposed artPS scheme is shown to be very effective for accommodating non-periodic real-time traffic like on-line gaming traffic.
机译:我们提出了一种新的自适应实时轮询服务(artPS)方案,以便在非周期性实时在线游戏数据包到达时自适应地分配轮询资源。性能评估表明,通过将轮询资源的数量减少到传统rtPS方案的67.6-77.2%,与rtPS方案相比,提出的artPS方案将系统容量提高了3.4-13.5%。所提出的artPS方案对于适应非周期性的实时流量(如在线游戏流量)非常有效。

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