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A scalable MPEG-4 wavelet-based visual texture compression system with optimized memory organization

机译:可扩展的基于MPEG-4小波的视觉纹理压缩系统,具有优化的存储组织

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摘要

The realization of new MPEG-4 functionality, applicable to three-dimensional graphics texture compression and image database access over the Internet, is demonstrated on a heterogeneous platform with several unique features. First, applying our system-level design methodologies effectively removes all data transfer and storage overhead that comprises the main bottleneck in the original system description. Second, a first-of-a-kind application specific solution, called Ozone, accelerates the embedded-zero-tree based encoding and is capable of compressing 30 color CIF images per second. The entire application is running on the Ozone coupled to a PC.
机译:在具有多种独特功能的异构平台上,演示了适用于三维图形纹理压缩和Internet上图像数据库访问的新MPEG-4功能的实现。首先,应用我们的系统级设计方法可以有效地消除所有数据传输和存储开销,而这些开销和存储开销是原始系统描述中的主要瓶颈。其次,一种称为Ozone的特殊应用专用解决方案可加速基于嵌入式零树的编码,并能够每秒压缩30幅彩色CIF图像。整个应用程序都在与PC相连的Ozone上运行。

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