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首页> 外文期刊>Australasian physical & engineering sciences in medicine >EEG based time and frequency dynamics analysis of visually induced motion sickness (VIMS)
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EEG based time and frequency dynamics analysis of visually induced motion sickness (VIMS)

机译:基于脑电图的视觉诱发运动病(VIMS)的时间和频率动力学分析

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摘要

3D movies are attracting the viewers as they can see the objects flying out of the screen. However, many viewers have reported various problems which are usually faced after watching 3D movies. These problems include visual fatigue, eye strain, headaches, dizziness, blurred vision or collectively may be termed as visually induced motion sickness (VIMS). This research focuses on the comparison between 3D passive technology with a conventional 2D technology to find that whether 3D is causing trouble in the viewers or not. For this purpose, an experiment was designed in which participants were randomly assigned to watch 2D or a 3D movie. The movie was specially designed to induce VIMS. The movie was shown for the duration of 10 min to every participant. The electroencephalogram (EEG) data was recorded throughout the session. At the end of the session, participants rated their feelings using simulator sickness questionnaire (SSQ). The SSQ data was analyzed and the ratings of 2D and 3D participants were compared statistically by using a two tailed t test. From the SSQ results, it was found that participants watching 3D movies reported significantly higher symptoms of VIMS (p value < 0.05). EEG data was analyzed by using MATLAB and topographic plots are created from the data. A significant difference has been observed in the frontal-theta power which increases with the passage of time in 2D condition while decreases with time in 3D condition. Also, a decrease in beta power has been found in the temporal lobe of 3D group. Therefore, it is concluded that there are negative effects of 3D movies causing significant changes in the brain activity in terms of band powers. This condition leads to produce symptoms of VIMS in the viewers.
机译:3D电影吸引了观众,因为他们可以看到物体飞出屏幕。但是,许多观众报告了观看3D电影后通常会遇到的各种问题。这些问题包括视觉疲劳,眼睛疲劳,头痛,头晕,视力模糊或统称为视觉诱发运动病(VIMS)。这项研究着眼于3D被动技术与常规2D技术之间的比较,以发现3D是否在观看者中引起麻烦。为此,设计了一个实验,其中随机分配参与者观看2D或3D电影。这部电影是专门设计来诱发VIMS的。这部电影向每个参与者放映了10分钟。在整个疗程中记录了脑电图(EEG)数据。在会议结束时,参与者使用模拟器疾病问卷(SSQ)对他们的感受进行了评估。分析了SSQ数据,并使用双尾t检验对2D和3D参与者的评分进行了统计学比较。根据SSQ结果,发现观看3D电影的参与者报告的VIMS症状明显较高(p值<0.05)。通过使用MATLAB分析EEG数据,并从该数据创建地形图。已经观察到额叶θ功率的显着差异,其在2D条件下随着时间的流逝而增加,而在3D条件下随着时间的流逝而减小。同样,在3D组的颞叶中也发现β功率降低。因此,可以得出结论,就波段功率而言,3D电影存在负面影响,导致大脑活动发生重大变化。这种情况导致在观众中产生VIMS的症状。

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