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首页> 外文期刊>Audio, Speech, and Language Processing, IEEE/ACM Transactions on >Fast Randomization for Distributed Low-Bitrate Coding of Speech and Audio
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Fast Randomization for Distributed Low-Bitrate Coding of Speech and Audio

机译:语音和音频的分布式低比特率编码的快速随机化

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摘要

Efficient coding of speech and audio in a distributed system requires that quantization errors across nodes are uncorrelated. Yet, with conventional methods at low bitrates, quantization levels become increasingly sparse, which does not correspond to the distribution of the input signal and, importantly, also reduces coding efficiency in a distributed system. We have recently proposed a distributed speech and audio codec design, which applies quantization in a randomized domain such that quantization errors are randomly rotated in the output domain. Similar to dithering, this ensures that quantization errors across nodes are uncorrelated and coding efficiency is retained. In this paper, we improve this approach by proposing faster randomization methods, with a computational complexity of O(N log N). The presented experiments demonstrate that the proposed randomizations yield uncorrelated signals, that perceptual quality is competitive, and that the complexity of the proposed methods is feasible for practical applications.
机译:分布式系统中语音和音频的有效编码要求跨节点的量化误差不相关。然而,利用低比特率的常规方法,量化水平变得越来越稀疏,这不对应于输入信号的分布,并且重要的是,还降低了分布式系统中的编码效率。我们最近提出了一种分布式语音和音频编解码器设计,该设计在随机域中应用量化,以便量化误差在输出域中随机旋转。与抖动类似,这可确保跨节点的量化误差不相关,并保持编码效率。在本文中,我们通过提出更快的随机方法来改进这种方法,其计算复杂度为O(N log N)。提出的实验证明,所提出的随机化产生不相关的信号,感知质量具有竞争力,并且所提出的方法的复杂性对于实际应用是可行的。

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