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首页> 外文期刊>Artificial Life >Creating High-Level Components with a Generative Representation for Body-Brain Evolution
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Creating High-Level Components with a Generative Representation for Body-Brain Evolution

机译:创建具有生成表示形式的高级组件,以进行机体进化

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One of the main limitations of scalability in body-brain evolution systems is the representation chosen for encoding creatures. This paper defines a class of representations called generative representations, which are identified by their ability to reuse elements of the genotype in the translation to the phenotype. This paper presents an example of a generative representation for the concurrent evolution of the morphology and neural controller of simulated robots, and also introduces GENRE, an evolutionary system for evolving designs using this representation. Applying GENRE to the task of evolving robots for locomotion and comparing it against a non-generative (direct) representation shows that the generative representation system rapidly produces robots with significantly greater fitness. Analyzing these results shows that the generative representation system achieves better performance by capturing useful bias from the design space and by allowing viable large scale mutations in the phenotype. Generative representations thereby enable the encapsulation, coordination, and reuse of assemblies of parts.
机译:人体大脑进化系统可扩展性的主要限制之一是为编码生物选择的表示形式。本文定义了称为生成表示的一类表示,这些表示通过其在重新转换为表型时重用基因型元素的能力来识别。本文提供了模拟机器人的形态和神经控制器同时进化的生成表示示例,并介绍了GENRE,GENRE是一种使用该表示进行设计演化的进化系统。将GENRE应用于不断发展的机器人进行运动的任务,并将其与非生成(直接)表示形式进行比较,表明生成表示系统可以快速生产出具有更大适应性的机器人。分析这些结果表明,通过从设计空间中捕获有用的偏差并允许表型中可行的大规模突变,生成表示系统可实现更好的性能。生成表示从而可以封装,协调和重用零件的装配体。

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