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A system for simulating room acoustical environments for one's own voice

机译:一种用于模拟自己的声音的房间声学环境的系统

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摘要

The real-time simulation of room acoustical environments for one's own voice using generic software has been difficult until very recently due to the computational load involved: requiring real-time convolution of a person's voice with a potentially large number of long room impulse responses. This paper describes a software-based solution that accomplishes real-time convolution with head-tracking to simulate the effect of room acoustical environments on the sound of one's own voice, using binaural technology. Actual rooms are characterized by measuring the room impulse response from the mouth to ears of the same head (oral binaural room impulse response, OBRIR). By repeating this process at 2° yaw increments for a given head position, the rooms are binaurally scanned around a given position to obtain a collection of OBRIRs, which is then used by the software-based simulation system. In the simulated rooms, a person equipped with a near-mouth microphone and near-ear loudspeakers can speak or sing and hear their voice, as it would sound in the recorded rooms, while physically being in an anechoic room. By continually updating the person's head orientation using head-tracking, the corresponding OBRIR is chosen for convolution with their voice. The system described in this paper achieves the low latency that is required to simulate nearby reflections, and it can perform convolution with long room impulse responses.
机译:直到最近,由于涉及的计算量,使用通用软件对一个人自己的声音进行房间声学环境的实时模拟一直很困难:需要一个人的声音进行实时卷积,并且可能会有大量的长房间脉冲响应。本文介绍了一种基于软件的解决方案,该解决方案使用双耳技术通过头部跟踪完成实时卷积,以模拟室内声学环境对自己的声音的影响。实际房间的特征是测量从嘴到同一头的耳朵的房间冲动响应(口腔双耳房间冲动响应,OBRIR)。通过以给定的头部位置以2°的偏航角增量重复此过程,就可以在给定的位置周围对房间进行双耳扫描,以获得OBRIR的集合,然后将其用于基于软件的仿真系统。在模拟房间中,配备了近嘴麦克风和近耳扬声器的人可以说话或唱歌,也可以听到他们的声音,就像在录音室中却会在物理上处于消声室中那样。通过使用头部跟踪不断更新人的头部方位,可以选择相应的OBRIR与他们的声音进行卷积。本文描述的系统实现了模拟附近反射所需的低延迟,并且可以执行具有长房间脉冲响应的卷积。

著录项

  • 来源
    《Applied Acoustics》 |2012年第4期|p.409-414|共6页
  • 作者单位

    Room 469, Faculty of Architecture, Design and Planning, 148 City Road, Wilkinson Building (G04), The University of Sydney, New South Wales 2006, Australia;

    Faculty of Architecture, Design and Planning, 148 City Road, Wilkinson Building (C04), The University of Sydney, New South Wales 2006, Australia;

    Faculty of Architecture, Design and Planning, 148 City Road, Wilkinson Building (C04), The University of Sydney, New South Wales 2006, Australia;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    own voice simulation; room acoustics; head-tracking latency; oral-binaural room impulse response; signal processing;

    机译:自己的语音模拟;室内声学头部跟踪延迟;口腔双耳室冲动反应信号处理;
  • 入库时间 2022-08-17 13:30:23

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