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首页> 外文期刊>The Annals of regional science >Do software and video game firms share location patterns across cities? Evidence from Barcelona, Lyon and Hamburg
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Do software and video game firms share location patterns across cities? Evidence from Barcelona, Lyon and Hamburg

机译:软件和视频游戏公司在城市中共享位置模式吗?巴塞罗那,里昂和汉堡的证据

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摘要

The aim of this paper is to analyse common location patterns of software and video game (SVE) industry and the related agglomeration processes with other creative industries in Barcelona, Lyon and Hamburg. SVE is a key industry in developed countries and one which, due to a search for agglomeration economies, skilled labour and a range of spillover effects, is mainly located at the core of larger metropolitan areas. The cities used in our empirical application share some common features in terms of size, manufacturing tradition and, especially, economic strategies, as they have managed to promote high-tech neighbourhoods through ambitious urban renewal policies aimed at attracting the SVE industry. When analysing location patterns of firms in the industry, although our results highlight the predominant role of the urban cores of these three cities, they also indicate important specificities in terms of core-periphery distribution of SVE firms and the already mentioned urban renewal projects.
机译:本文的目的是分析软件和视频游戏(SVE)行业的常见定位模式以及与巴塞罗那,里昂和汉堡的其他创意产业的相关集聚过程。 SVE是发达国家的关键行业,而且,由于寻求集聚经济体,熟练的劳动力和一系列溢出效应,主要位于大都市区的核心。我们的经验申请中使用的城市在规模,制造传统和特别是经济策略方面存在一些共同的特征,因为他们已经通过雄心勃勃的城市更新政策促进高科技社区,旨在吸引SVE产业。在分析业内公司的位置模式时,虽然我们的结果突出了这三个城市城市核心的主要作用,但他们还表明了SVE公司的核心外周分布和已经提到的城市更新项目的重要特异性。

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