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Cost-equivalencing discretization of a class of bang-bang guidance laws

机译:一类bang-bang指导律的等价成本离散化

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摘要

Bang-bang guidance laws are encountered in several situations like in the saddle-point solution of some continuous-time pursuit-evasion games, and in the solution of time-optimal control problems. For the purpose of digital implementation, these continuous-time bang-bang control laws must be converted into digital control laws. The paper presents a novel technique for optimal digital implementation of a class of bang-bang control laws in linear systems. This technique delivers a discretization of the continuous-time laws and is shown: 1) to achieve the same cost as the optimal sample and hold (SH) approximation of the continuous-time laws, and 2) to be implementable (the optimal SH approximation is not). The cost-equivalencing technique is applied to the digital implementation of the continuous-time DGL/0, DGL/1, and DGL/C game theoretic guidance laws.
机译:在某些情况下会遇到“爆炸”制导律,例如在某些连续时间追逃游戏的鞍点解中以及在时间最优控制问题中。出于数字实现的目的,必须将这些连续时间的Bang-bang控制律转换为数字控制律。本文提出了一种新颖的技术,用于线性系统中一类爆炸控制律的最佳数字实现。该技术提供了连续时间定律的离散化,结果表明:1)获得与连续时间定律的最佳采样和保持(SH)近似相同的成本,以及2)可以实施(最佳SH近似)不是)。成本等价技术应用于连续时间DGL / 0,DGL / 1和DGL / C游戏理论指导律的数字实现。

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