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Using sequential NETGEN as a component for a parallel mesh generator

机译:使用顺序NETGEN作为并行网格生成器的组件

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摘要

A parallel tetrahedral mesh generator is developed using the existing sequential NETGEN mesh generator. Mesh generation algorithms developed decompose the geometry into multiple sub-geometries sequentially on a master node and then mesh each sub-geometry in parallel on multiple processors. Two methods are implemented. The first decomposes the geometry and produces conforming surface sub-meshes from which volume meshes can be generated in parallel. A second refinement based method also makes use of the CAD geometry information. A scalable mesh migration algorithm that utilizes "owner updates" rule is implemented. Results show that using the refinement based method, a mesh with a billion elements can be generated in about a minute.
机译:使用现有的顺序NETGEN网格生成器开发了并行四面体网格生成器。开发的网格生成算法将几何图形在主节点上顺序分解为多个子几何图形,然后在多个处理器上并行划分每个子​​几何图形。实现了两种方法。第一种方法分解几何形状,并生成合适的表面子网格,从中可以并行生成体积网格。第二种基于改进的方法也利用了CAD几何信息。实现了利用“所有者更新”规则的可伸缩网格迁移算法。结果表明,使用基于细化的方法,可以在大约一分钟内生成具有十亿个元素的网格。

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