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360 Video Stabilization

机译:360视频稳定

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摘要

We present a hybrid 3D-2D algorithm for stabilizing 360 videousing a deformable rotation motion model. Our algorithm uses 3Danalysis to estimate the rotation between key frames that are appropriatelyspaced such that the right amount of motion has occurredto make that operation reliable. For the remaining frames, it uses2D optimization to maximize the visual smoothness of feature pointtrajectories. A new low-dimensional flexible deformed rotation motionmodel enables handling small translational jitter, parallax, lensdeformation, and rolling shutter wobble. Our 3D-2D architectureachieves better robustness, speed, and smoothing ability than eitherpure 2D or 3D methods can provide. Stabilizing a video with ourmethod takes less time than playing it at normal speed. The resultsare sufficiently smooth to be played back at high speed-up factors;for this purpose we present a simple 360 hyperlapse algorithm thatremaps the video frame time stamps to balance the apparent cameravelocity.
机译:我们介绍了一种用于稳定360个视频的混合3D-2D算法使用可变形的旋转运动模型。我们的算法使用3D分析估计适当的关键帧之间的旋转间隔为使得正确的运动量已经发生使操作可靠。对于剩下的帧,它使用2D优化,以最大限度地提高特征点的视觉平滑度轨迹。一种新的低维灵活变形旋转运动型号可以处理小型翻译抖动,视差,镜头变形,滚动挡板摆动。我们的3D-2D架构比任何一种更好的鲁棒性,速度和平滑能力纯2D或3D方法可以提供。用我们的稳定视频方法比在正常速度下播放时间更少。结果足够平稳地在高速提高因素中播放;为此目的,我们介绍了一个简单的360 Hyperlapse算法缩小视频帧时间戳来平衡表观相机速度。

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