首页> 外文期刊>Frontiers in Psychology >Camera Stabilization in 360° Videos and Its Impact on Cyber Sickness, Environmental Perceptions, and Psychophysiological Responses to a Simulated Nature Walk: A Single-Blinded Randomized Trial
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Camera Stabilization in 360° Videos and Its Impact on Cyber Sickness, Environmental Perceptions, and Psychophysiological Responses to a Simulated Nature Walk: A Single-Blinded Randomized Trial

机译:在360°视频中相机稳定及其对模拟自然行走的网络疾病,环境感知和心理生理学反应的影响:单一盲目的随机试验

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Immersive virtual environments (IVE) technology has emerged as a valuable tool to environmental psychology research in general, and specifically to studies of human-nature interactions. However, virtual reality is known to induce cyber sickness, which limits its application and highlights the need for scientific strategies to optimize virtual experiences. In this study, we assessed the impact of improved camera stability on cyber sickness, presence and psychophysiological responses to a simulated nature walk. In a single-blinded trial, 50 participants were assigned to watch, using a head-mounted display, one of two 10 minutes 360? videos showing a first-person nature walk: one video contained small-magnitude scene oscillations associated with cameraman locomotion, while in the other video the oscillations where drastically reduced thanks to an electric stabilizer and a dolly. Measurements of cyber sickness (both in terms of occurrence and severity of symptoms), perceptions of the IVE (Presence and Perceived Environmental Restorativeness), and indicators of psychophysiological responses (Affect, enjoyment, and Heart Rate [HR]) were collected before and/or after the exposure. Compared to the low stability condition, in the high stability condition participants reported lower severity of cyber sickness symptoms. The delta values for pre-post changes in affect for the low stability video revealed a deterioration of participants’ affect profile with a significant increase in ratings of Negative affect and Fatigue, and decrease in ratings of Positive affect. In contrast, there were no pre-post changes in affect for the high stability video. No differences were found between the high- and low stability conditions with respect to Presence, perceived environmental restorativeness, enjoyment and HR. Cyber sickness was significantly correlated with all components of affect and enjoyment, but not with Presence, perceived environmental restorativeness or HR. These findings demonstrate that improved camera stability in 360? videos is crucial to reduce cyber sickness symptoms and negative affective responses in IVE users. The lack of associations between improved stability and presence, perceived environmental restorativeness, and HR suggest that other aspects of IVE technology must be taken into account in order to improve virtual experiences of nature.
机译:沉浸虚拟环境(IVE)技术已成为环境心理学研究的宝贵工具,并专门用于研究人类的相互作用。然而,已知虚拟现实诱导网络疾病,这限制了其应用,并突出了对科学策略来优化虚拟体验的需求。在这项研究中,我们评估了改善相机稳定性对网络病,存在和心理生理响应对模拟的自然行走的影响。在一个盲目的试验中,使用头戴式显示器分配了50名参与者,其中可以使用了两个10分钟360?显示一人自然步行的视频:一个视频包含与摄像机运动相关联的小幅度场景振荡,而在另一个视频中,由于电动稳定器和移动台,振荡地减少了大幅度。网上疾病的测量(在症状的发生和严重程度),对IVE(存在和感知的环境保养性)的看法以及心理生理反应的指标(影响,享受和心率[HR])被收集在之前和/或曝光后。与低稳定性条件相比,在高稳定条件下,参与者报告了网络疾病症状的严重程度。低稳定性视频影响的后期变化的Δ值揭示了参与者的影响概况,具有显着增加的负面影响和疲劳的额定值,并降低了积极影响的额定影响。相比之下,对高稳定视频的影响没有预先改变。在存在,感知环境安排,享受和人力资源方面,在高度和低的稳定性条件下没有发现差异。网络疾病与影响和享受的所有组成部分显着相关,但没有存在,感知环境修复或人力资源。这些调查结果表明,360年改善了相机稳定性?视频对于减少IVE用户中的网络疾病症状和负面情感反应至关重要。缺乏改善的稳定性和存在,感知环境保障性和人力资源之间的关联,表明必须考虑到IVE技术的其他方面,以改善自然的虚拟经验。

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