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Topology-Reducing Surface Simplification Using a Discrete Solid Representation

机译:使用离散实体表示的减少拓扑的表面简化

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摘要

This paper presents a new approach for generating coarse-level approximations of topologically complex models. Dramatic topology reduction is achieved by converting a 3D model to and from a volumetric representation. Our approach produces valid, error-bounded models and supports the creation of approximations that do not interpenetrate the original model, either being completely contained in the input solid or bounding it. Several simple to implement versions of our approach are presented and discussed. We show that these methods perform significantly better than other surface-based approaches when simplifying topologically-rich models such as scene parts and complex mechanical assemblies.
机译:本文提出了一种生成拓扑复杂模型的粗略近似的新方法。通过将3D模型与体积表示法相互转换,可以显着减少拓扑。我们的方法可以生成有效的,有误差限制的模型,并支持创建不渗透原始模型的近似值,这些近似值可以完全包含在输入实体中或以其为边界。介绍并讨论了我们方法的几种简单实现的版本。我们证明,在简化诸如场景零件和复杂机械装配之类的拓扑丰富的模型时,这些方法的性能明显优于其他基于表面的方法。

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