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首页> 外文期刊>ACM Transactions on Graphics >Burst photography for high dynamic range and low-light imaging on mobile cameras
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Burst photography for high dynamic range and low-light imaging on mobile cameras

机译:连拍功能可在移动相机上实现高动态范围和微光成像

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摘要

Cell phone cameras have small apertures, which limits the numberrnof photons they can gather, leading to noisy images in low light.rnThey also have small sensor pixels, which limits the number ofrnelectrons each pixel can store, leading to limited dynamic range. Werndescribe a computational photography pipeline that captures, aligns,rnand merges a burst of frames to reduce noise and increase dynamicrnrange. Our system has several key features that help make it robustrnand efficient. First, we do not use bracketed exposures. Instead,rnwe capture frames of constant exposure, which makes alignmentrnmore robust, and we set this exposure low enough to avoid blowingrnout highlights. The resulting merged image has clean shadows andrnhigh bit depth, allowing us to apply standard HDR tone mappingrnmethods. Second, we begin from Bayer raw frames rather thanrnthe demosaicked RGB (or YUV) frames produced by hardwarernImage Signal Processors (ISPs) common on mobile platforms. Thisrngives us more bits per pixel and allows us to circumvent the ISP’srnunwanted tone mapping and spatial denoising. Third, we use a novelrnFFT-based alignment algorithm and a hybrid 2D/3D Wiener filterrnto denoise and merge the frames in a burst. Our implementationrnis built atop Android’s Camera2 API, which provides per-framerncamera control and access to raw imagery, and is written in thernHalide domain-specific language (DSL). It runs in 4 seconds onrndevice (for a 12 Mpix image), requires no user intervention, andrnships on several mass-produced cell phones.
机译:手机摄像头的孔径很小,限制了它们可以聚集的光子数量,从而在低光照下产生了嘈杂的图像。它们的传感器像素也很小,这限制了每个像素可以存储的电子数量,从而导致动态范围有限。 Wern描述了一种计算摄影流水线,该流水线可以捕获,对齐,对齐和合并一连串帧以减少噪声并增加动态范围。我们的系统具有几个关键功能,可帮助使其稳健高效。首先,我们不使用包围曝光。取而代之的是,我们捕获恒定曝光的帧,这使对齐更加稳固,并且我们将曝光设置得足够低以避免爆裂高光。生成的合并图像具有清晰的阴影和较高的位深度,从而使我们能够应用标准的HDR色调映射方法。其次,我们从拜耳原始帧开始,而不是由移动平台上常见的硬件图像信号处理器(ISP)产生的去马赛克的RGB(或YUV)帧开始。这样可以为每个像素提供更多的位,并允许我们规避ISP不必要的色调映射和空间去噪。第三,我们使用基于新颖的FFT的对齐算法和混合2D / 3D维纳滤波器来对帧进行降噪和合并。我们的实现是在Android的Camera2 API之上构建的,该API提供逐帧摄像机控制和对原始图像的访问,并使用卤化物域特定语言(DSL)编写。它可以在4秒钟的设备上运行(对于12 Mpix图像),不需要用户干预,并且可以在数台量产的手机上使用。

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