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GPLADD: Quantifying Trust in Government and Commercial Systems A Game-Theoretic Approach

机译:GPLADD:量化政府和商业系统中的信任的博弈论方法

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Trust in a microelectronics-based system can be characterized as the level of confidence that a system is free of subversive alterations made during system development, or that the development process of a system has not been manipulated by a malicious adversary. Trust in systems has become an increasing concern over the past decade. This article presents a novel game-theoretic framework, called GPLADD (Graph-based Probabilistic Learning Attacker and Dynamic Defender), for analyzing and quantifying system trustworthiness at the end of the development process, through the analysis of risk of development-time system manipulation. GPLADD represents attacks and attacker-defender contests over time. It treats time as an explicit constraint and allows incorporating the informational asymmetries between the attacker and defender into analysis. GPLADD includes an explicit representation of attack steps via multi-step attack graphs, attacker and defender strategies, and player actions at different times. GPLADD allows quantifying the attack success probability over time and the attacker and defender costs based on their capabilities and strategies. This ability to quantify different attacks provides an input for evaluation of trust in the development process. We demonstrate GPLADD on an example attack and its variants. We develop a method for representing success probability for arbitrary attacks and derive an explicit analytic characterization of success probability for a specific attack. We present a numeric Monte Carlo study of a small set of attacks, quantify attack success probabilities, attacker and defender costs, and illustrate the options the defender has for limiting the attack success and improving trust in the development process.
机译:对基于微电子系统的信任可以表征为信任级别,该信任级别是指系统没有在系统开发过程中进行的颠覆性更改,或者系统的开发过程尚未受到恶意对手的操纵。在过去十年中,对系统的信任已成为越来越多的关注。本文提出了一种新颖的博弈论框架,称为GPLADD(基于图的概率学习攻击者和动态防御者),用于通过分析开发时系统操纵的风险来分析和量化开发过程结束时的系统可信度。 GPLADD代表随着时间的推移发生的攻击和防御者竞赛。它将时间视为显式约束,并允许将攻击者和防御者之间的信息不对称性纳入分析之中。 GPLADD包括通过多步攻击图,攻击者和防御者策略以及玩家在不同时间的动作来明确表示攻击步骤。 GPLADD可以量化攻击随时间的成功概率以及基于攻击者和防御者的能力和策略的成本。量化不同攻击的能力为评估开发过程中的信任度提供了输入。我们在示例攻击及其变体上演示了GPLADD。我们开发了一种表示任意攻击成功概率的方法,并得出了针对特定攻击成功概率的显式分析特征。我们对少数攻击进行了数字蒙特卡洛研究,量化了攻击成功的概率,攻击者和防御者的成本,并说明了防御者在限制攻击成功和提高开发过程中的信任度方面的选择。

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