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3-D visualization and animation technologies in anatomical imaging

机译:解剖成像中的3D可视化和动画技术

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摘要

This paper explores a 3-D computer artist’s approach to the creation of three-dimensional computer-generated imagery (CGI) derived from clinical scan data. Interpretation of scientific imagery, such as magnetic resonance imaging (MRI), is restricted to the eye of the trained medical practitioner in a clinical or scientific context. In the research work described here, MRI data are visualized and interpreted by a 3-D computer artist using the tools of the digital animator to navigate image complexity and widen interaction. In this process, the artefact moves across disciplines; it is no longer tethered to its diagnostic origins. It becomes an object that has visual attributes such as light, texture and composition, and a visual aesthetic of its own. The introduction of these visual attributes provides a platform for improved accessibility by a lay audience. The paper argues that this more artisan approach to clinical data visualization has a potential real-world application as a communicative tool for clinicians and patients during consultation.
机译:本文探讨了3D计算机艺术家从临床扫描数据中创建三维计算机生成图像(CGI)的方法。诸如磁共振成像(MRI)之类的科学图像的解释在临床或科学环境中仅限于受过训练的医生的眼睛。在此处描述的研究工作中,MRI数据由3-D计算机美术师使用数字动画师的工具进行可视化和解释,以导航图像的复杂性并扩大交互作用。在此过程中,人工制品会跨学科移动。它不再局限于其诊断来源。它成为具有视觉属性(例如灯光,纹理和构图)并具有自身视觉美感的对象。这些视觉属性的引入为非专业观众提供了改善访问性的平台。该论文认为,这种更具技艺的临床数据可视化方法具有潜在的现实应用,可作为临床医生和患者在咨询期间的交流工具。

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