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The Effect of the Return of Serve on the Server Pair’s Movement Parameters and Rally Outcome in Padel Using Cluster Analysis

机译:使用聚类分析,服务返回对Padel中服务器对的运动参数和反弹结果的影响

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摘要

Purpose: The pressure exerted on racket sports players by the service has been well documented. Whilst the return of serve has been suggested through qualitative interviews as being of similar importance there is a dearth of quantitative data to support this contention. This study analyzed time, speed, and distance parameters related to the outcome of the return of serve (ROS) in Padel, a sport similar to tennis but played on a court bounded by walls and played in doubles format only.Methods: Matches (n = 18) at two tournaments, sanctioned by the Valencian Federation, in 2012 were recorded and processed using Tracker software. ROS shot type (flat or lob), ball location, players’ positions on court and movement parameters between the ROS and the third shot of the server were captured 25 times per second.Results: Both lob and flat ROS produced six main clusters, as well as a small proportion of shots deemed outliers. The clusters differentiated shots played by two different level players (National and Regional), whether the ROS was played following a first or second serve, whether the serving pair adopted a conventional or Australian formation and whether the rally ended in a short number of shots (seven or less) or not.Conclusion: It was suggested that the aim of the ROS in Padel was to prevent the serving pair winning the rally quickly, since the advantage of the serve diminished after around 6 to 8 shots. This was best achieved by good depth on lobs, regardless of the direction, and pace on low shots, predominately aimed toward the server. This approach should be further modified to include the time between serve and ROS and consideration could be given to classifying attacking and defending positions.
机译:目的:该服务对球拍运动选手的压力已得到充分证明。尽管定性访谈认为返回发球同样重要,但缺乏支持这一论点的定量数据。这项研究分析了与帕德尔(Padel)的发球返还(ROS)结果相关的时间,速度和距离参数,这项运动与网球类似,但在围墙围成的球场上进行,仅以双打形式进行。方法: 使用Tracker软件记录并处理了2012年由巴伦西亚联盟批准的两次比赛的比赛(n = 18)。每秒25次捕获ROS的击球类型(平坦或高空),球的位置,球员在球场上的位置以及ROS与服务器第三击之间的移动参数。结果: ROS产生了六个主要类群,以及一小部分被认为是异常值的镜头。这些分组区分了两个不同级别的球员(国家和区域球员)的投篮,ROS是在第一发还是第二发后打,发球对采用常规还是澳大利亚阵型,以及反弹是否以短发结束( 结论:有人认为,帕德尔(Padel)的ROS的目的是为了防止发球对迅速赢得比赛,因为发球的优势在6到8点左右就消失了镜头。最好的方法是在不加方向的情况下,对吊顶都具有足够的深度,而在低射时(主要针对服务器)则要有一定的步伐。应该进一步修改此方法,以包括发球和ROS之间的时间,并可以考虑对进攻和防守位置进行分类。

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