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Effects of Virtual Reality-Based Therapy on Quality of Life of Patients with Subacute Stroke: A Three-Month Follow-Up Randomized Controlled Trial

机译:虚拟现实疗法对亚急性中风患者生活质量的影响:三个月的随机对照试验

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摘要

Objective: To evaluate the influence of conventional rehabilitation combined with virtual reality on improving quality of life related to post-stroke health. Design: Randomized controlled trial. Setting: Rehabilitation and neurology departments of a general hospital (Talavera de la Reina, Spain). Subjects: A total of 43 participants with subacute stroke. Intervention: Participants were randomized into experimental group (conventional treatment + virtual reality) and control (conventional treatment). Main measures: Health-related quality of life as measured by the EuroQoL-5 dimensions instrument (EQ-5D-5L) and EuroQoL visual analog scale (EQ-VAS). Results: A total of 23 patients in the experimental group (62.6 ± 13.5 years) and 20 in the control (63.6 ± 12.2 years) completed the study. In the experimental group, EQ-VAS score was 29.1 ± 12.8 at baseline, 86.5 ± 7.1 post-intervention, and 78.3 ± 10.3 at the three-month follow-up. The control group obtained scores of 25.5 ± 5.1, 57.0 ± 4.7, and 58.5 ± 5.9, respectively. We identified significant differences at the post-intervention and follow-up timepoints (p = 0.000) and a partial η2 of 0.647. In EQ-5D-5L, the severity of issues decreased after intervention in the experimental group, while pain and anxiety dimensions increased between post-intervention and follow-up. Conclusions: The conventional rehabilitative approach combined with virtual reality appears to be more effective for improving the perceived health-related quality of life in stroke survivors.
机译:目的:评价常规康复对虚拟现实的影响改善与中风后健康状况相关的生活质量。设计:随机对照试验。环境:综合医院康复和神经内科(塔拉维拉德拉雷纳,西班牙)。主题:共有43名与亚急性中风的参与者。干预:参与者被随机分为实验组(常规治疗+虚拟现实)和控制(常规治疗)。主要措施:由EuroQoL-5的尺寸仪(EQ-5D-5L)和EuroQoL视觉模拟评分(EQ-VAS)测量生命的健康相关的质量。结果:实验组共23名患者(62.6±13.5岁)和20岁的控制(63.6±12.2岁)完成了这项研究。在实验组中,基线的EQ-VAS得分为29.1±12.8,后续干预后86.5±7.1,为期3个月的跟进78.3±10.3。对照组分别获得25.5±5.1,57.0±4.7和58.5±5.9的分别。我们在干预后和后续时间点(P = 0.000)和0.647的部分η2的显着差异。在EQ-5D-5L中,在实验组干预后,问题的严重程度降低,而干预后和随访之间的疼痛和焦虑尺寸增加。结论:传统的康复方法与虚拟现实相结合,似乎更有效地改善卒中幸存者中的感知健康相关质量。

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