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Exploring brain activity and transforming knowledge in visual and textual programming using neuroeducation approaches

机译:使用神经教育方法探索视觉和文本编程中的大脑活动并转化知识

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摘要

Eight (8) computer science students, novice programmers, who were in the first semester of their studies, participated in a field study in order to explore potential differences in their brain activity during programming with a visual programming language versus a textual programming language. The eight students were asked to develop two specific programs in both programming languages (a total of four tasks). The order of these programs was determined, while the order of languages in which they worked differed between the students. Measurement of cerebral activity was performed by the electroencephalography (EEG) imaging method. According to the analysis of the data it appears that the type of programming language did not affect the students' brain activity. Also, six students needed more time to successfully develop the programs they were asked with the first programming language versus the second one, regardless of the type of programming language that was first. In addition, it appears that six students did not show reducing or increasing brain activity as they spent their time on tasks and at the same time did not show a reduction or increase in the time they needed to develop the programs. Finally, the students showed higher average brain activity in the development of the fourth task than the third, and six of them showed higher average brain activity when developing the first versus the second program, regardless of the programming language. The results can contribute to: a) highlighting the need for a diverse educational approach for students when engaging in program development and b) identifying appropriate learning paths to enhance student education in programming.
机译:在研究的第一学期中,八(8)位计算机科学专业的新手程序员参加了一项野外研究,目的是探索在使用视觉编程语言与文本编程语言进行编程期间其大脑活动的潜在差异。要求八名学生用两种编程语言开发两个特定的程序(总共四个任务)。这些程序的顺序已确定,而学生使用的语言顺序却有所不同。脑活动的测量通过脑电图(EEG)成像方法进行。根据对数据的分析,似乎编程语言的类型并不影响学生的大脑活动。另外,无论第一种编程语言是哪种类型,六名学生都需要更多的时间来成功开发使用第一种编程语言所要求的程序。此外,似乎有六名学生在花时间完成任务时并没有减少或增加大脑活动,同时也没有显示出开发程序所需的时间减少或增加。最后,在第四个任务的开发中,学生表现出比第三个任务更高的平均大脑活动,并且在开发第一个程序与第二个程序时,无论编程语言如何,其中六个人的平均大脑活动都更高。结果可以有助于:a)强调在参与程序开发时对学生的多样化教育方法的需求,以及b)确定适当的学习途径以增强程序设计中的学生教育。

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