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Effects of Teaching Games on Decision Making and Skill Execution: A Systematic Review and Meta-Analysis

机译:教学游戏对决策和技能执行的影响:系统评价和荟萃分析

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摘要

The question of how games should be taught is still a controversial subject. There has been a growing number of studies on teaching games and coaching sports since the first publication of Bunker and Thorpe on Teaching Games for Understanding (TGfU). In this sense, the present systematic review and meta-analysis aimed to systematically review the scientific literature about the effects of technical and tactical approach interventions on skill execution and decision making, and to examine the influence of the teacher/coach management style. A systematic literature search was carried out in accordance with PRISMA guidelines in Web of Science (WOS), PubMed (Medline), Scopus, and SportDiscus electronic databases. A total of seven and six studies were deemed to meet the inclusion criteria for decision making and skill execution, respectively. Meta-analysis results showed that tactical interventions achieved significant improvements in decision making (effect size = 0.89 with 95% confidence interval (CI) from 0.12 to 1.65), but they did not show significant improvements in skill execution (effect size = 0.89 with 95% CI from −0.45 to 2.23) compared to technical approaches. However, the heterogeneity of interventions was large and the quality of evidence was low according to GRADE. In conclusion, tactical approaches are recommended to teach games and sports in order to develop technique, understanding, tactical knowledge, and decision making, which are demanded in game play. These findings could be useful for teachers and coaches to improve these aspects of their players and students.
机译:如何教授游戏的问题仍然是一个有争议的话题。自从邦克和索普首次出版《理解教学游戏》(TGfU)以来,关于教学游戏和教练运动的研究越来越多。从这个意义上讲,本系统的回顾和荟萃分析旨在系统地回顾有关技术和战术方法干预对技能执行和决策的影响的科学文献,并研究教师/教练管理方式的影响。根据PRISMA指南在Web of Science(WOS),PubMed(Medline),Scopus和SportDiscus电子数据库中进行了系统的文献检索。共有7项研究和6项研究被认为分别满足决策制定和技能执行的纳入标准。荟萃分析结果表明,战术干预在决策制定方面有显着改善(效果范围= 0.89,95%置信区间(CI)从0.12到1.65),但在技能执行方面并未显示出显着改善(效果范围= 0.89,95) CI的百分比从-0.45到2.23)。但是,根据GRADE,干预措施的异质性很大,证据质量也很低。总之,建议采用战术方法来教比赛和运动,以发展游戏中所需的技术,理解,战术知识和决策能力。这些发现对于教师和教练改善球员和学生的这些方面可能是有用的。

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