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The Design and Evaluation of a Large-Scale Real-Walking Locomotion Interface

机译:大型实步机置界面的设计与评估

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摘要

Redirected Free Exploration with Distractors (RFED) is a large-scale real-walking locomotion interface developed to enable people to walk freely in virtual environments that are larger than the tracked space in their facility. This paper describes the RFED system in detail and reports on a user study that evaluated RFED by comparing it to walking-in-place and joystick interfaces. The RFED system is composed of two major components, redirection and distractors. This paper discusses design challenges, implementation details, and lessons learned during the development of two working RFED systems. The evaluation study examined the effect of the locomotion interface on users’ cognitive performance on navigation and wayfinding measures. The results suggest that participants using RFED were significantly better at navigating and wayfinding through virtual mazes than participants using walking-in-place and joystick interfaces. Participants traveled shorter distances, made fewer wrong turns, pointed to hidden targets more accurately and more quickly, and were able to place and label targets on maps more accurately, and more accurately estimate the virtual environment size.
机译:通过分散组(RFED)重定向的自由探索是一个大型实步机置界面,该界面开发,以使人们在虚拟环境中自由地行走,这些虚拟环境大于其设施中的跟踪空间。本文详细介绍了RFED系统,并详细报告了通过将其与步行和操纵杆接口进行比较来评估RFED的用户研究。 RFED系统由两个主要组成部分,重定向和分散组成。本文讨论了在开发两个工作RFED系统期间了解的设计挑战,实施细节和经验教训。评估研究检测了运动界面对导航和路径采集措施对用户认知性能的影响。结果表明,使用RFED的参与者在通过使用步行和操纵杆接口的参与者来通过虚拟迷宫进行导航和路线突出。参与者距离较短的距离,更少的错误转弯,指向隐藏的目标更加准确,更快,并且能够更准确地放置和标记地图上的目标,更准确地估计虚拟环境大小。

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