首页> 美国卫生研究院文献>Journal of the Experimental Analysis of Behavior >Effects of social context reinforcer probability and reinforcer magnitude on humans choices to compete or not to compete.
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Effects of social context reinforcer probability and reinforcer magnitude on humans choices to compete or not to compete.

机译:社会情境强化者的可能性和强化者的数量对人类选择竞争或不竞争的影响。

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摘要

In the first two experiments, subjects' choices to earn points (exchangeable for money) either by competing with a fictitious opponent or by not competing were studied. Buskist, Barry, Morgan, and Rossi's (1984) competitive fixed-interval schedule was modified to include a second response option, a noncompetitive fixed-interval schedule. After choosing to enter either option, the opportunity for reinforcers became available after the fixed-interval's duration had elapsed. Under the no-competition condition, points were always available after the interval had elapsed. Under the competition condition, points were available based on a predetermined probability of delivery. Experiments 1 and 2 examined how reinforcer probabilities and reinforcer magnitudes affected subjects' choices to compete. Several general conclusions can be made about the results: (a) Strong preferences to compete were observed at high and moderate reinforcer probabilities; (b) competing was observed even at very low reinforcer probabilities; (c) response rates were always higher in the competition component than in the no-competition component; and (d) response rates and choices to compete were insensitive to reinforcer-magnitude manipulations. In Experiment 3, the social context of this choice schedule was removed to determine whether the high levels of competing observed in the first two experiments were due to a response preference engendered by the social context provided by the experimenters through instructions. In contrast to the first two experiments, these subjects preferred the 60-s fixed-interval schedule (formerly the no-competition option), indicating that the instructions themselves were responsible for the preference to compete. This choice paradigm may be useful to future researchers interested in the effects of other independent variables (e.g., drugs, social context, instructions) on competitive behavior.
机译:在前两个实验中,研究了对象通过与虚拟对手竞争或不竞争来赚取积分(可兑换货币)的选择。对Buskist,Barry,Morgan和Rossi(1984)的竞争性固定间隔时间表进行了修改,以包括第二个响应选项,即非竞争性固定间隔时间表。选择输入任一选项后,在固定间隔的持续时间过去之后,可以使用加固材料。在无竞争条件下,经过间隔后积分始终可用。在竞争条件下,可以根据预定的交付概率获得积分。实验1和2检查了强化剂的概率和强化剂的大小如何影响受试者的竞争选择。关于结果,可以得出一些一般性结论:(a)在高和中等补强机率下观察到强烈的竞争意愿; (b)即使在补强机率很低的情况下也观察到竞争; (c)竞争部分的回应率始终高于无竞争部分; (d)反应速度和竞争选择对钢筋强度的操纵不敏感。在实验3中,删除了此选择时间表的社交情境,以确定在前两个实验中观察到的高水平竞争是否归因于实验者通过说明提供的社交情境引起的响应偏好。与前两个实验相比,这些受试者更喜欢60 s的固定间隔时间表(以前称为无竞争选项),表明指令本身是竞争的原因。对于对其他独立变量(例如,药物,社会背景,说明)对竞争行为的影响感兴趣的未来研究者,这种选择范例可能有用。

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