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Evidence for the embodiment of space perception: concurrent hand but not arm action moderates reachability and egocentric distance perception

机译:体现空间知觉的证据:并发的手而不是手臂的动作会降低可及性和以自我为中心的距离知觉

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摘要

The perception of reachability (i.e., whether an object is within reach) relies on body representations and action simulation. Similarly, egocentric distance estimation (i.e., the perception of the distance an object is from the self) is thought to be partly derived from embodied action simulation. Although motor simulation is important for both, it is unclear whether the cognitive processes underlying these behaviors rely on the same motor processes. To investigate this, we measured the impact of a motor interference dual-task paradigm on reachability judgment and egocentric distance estimation, while allocentric length estimation (i.e., how distant two stimuli are from each other independent from the self) was used as a control task. Participants were required to make concurrent actions with either hand actions of foam ball grip squeezing or arm actions of weight lifting, or no concurrent actions. Results showed that concurrent squeeze actions significantly slowed response speed in the reachability judgment and egocentric distance estimation tasks, but that there was no impact of the concurrent actions on allocentric length estimation. Together, these results suggest that reachability and distance perception, both egocentric perspective tasks, and in contrast to the allocentric perspective task, involve action simulation cognitive processes. The results are discussed in terms of the implication of action simulation when evaluating the position of a target relative to the observer’s body, supporting an embodied view of spatial cognition.
机译:对可到达性的感知(即,对象是否在可及范围内)取决于身体表示和动作模拟。类似地,以自我为中心的距离估计(即,对物体到自身的距离的感知)被认为部分地是从体现的动作模拟中得出的。尽管运动模拟对两者都很重要,但尚不清楚这些行为背后的认知过程是否依赖于相同的运动过程。为了对此进行研究,我们测量了运动干扰双任务范式对可达性判断和自我中心距离估计的影响,而同心轴长度估计(即两个刺激彼此之间的距离如何独立于自身)被用作控制任务。要求参与者同时进行动作,包括挤捏泡沫球的手动作或举重的手臂动作,或者不要同时动作。结果表明,并发挤压动作显着降低了可达性判断和以自我为中心的距离估计任务中的响应速度,但是并发动作对同心圆长度估计没有影响。总之,这些结果表明,以自我为中心的视角任务以及与以同心为中心的视角任务形成对比的可达性和距离感知都涉及动作模拟认知过程。在评估目标相对于观察者身体的位置时支持动作模拟的意义上讨论了结果,从而支持了空间认知的具体视图。

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