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Intrinsic 3D Dynamic Surface Tracking based on Dynamic Ricci Flow and Teichmüller Map

机译:基于动态Ricci流和Teichmüller贴图的本征3D动态表面跟踪

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摘要

3D dynamic surface tracking is an important research problem and plays a vital role in many computer vision and medical imaging applications. However, it is still challenging to efficiently register surface sequences which has large deformations and strong noise. In this paper, we propose a novel automatic method for non-rigid 3D dynamic surface tracking with surface Ricci flow and Teichmüller map methods. According to quasi-conformal Teichmüller theory, the Techmüller map minimizes the maximal dilation so that our method is able to automatically register surfaces with large deformations. Besides, the adoption of Delaunay triangulation and quadrilateral meshes makes our method applicable to low quality meshes. In our work, the 3D dynamic surfaces are acquired by a high speed 3D scanner. We first identified sparse surface features using machine learning methods in the texture space. Then we assign landmark features with different curvature settings and the Riemannian metric of the surface is computed by the dynamic Ricci flow method, such that all the curvatures are concentrated on the feature points and the surface is flat everywhere else. The registration among frames is computed by the Teichmüller mappings, which aligns the feature points with least angle distortions. We apply our new method to multiple sequences of 3D facial surfaces with large expression deformations and compare them with two other state-of-the-art tracking methods. The effectiveness of our method is demonstrated by the clearly improved accuracy and efficiency.
机译:3D动态表面跟踪是一个重要的研究问题,并且在许多计算机视觉和医学成像应用中起着至关重要的作用。然而,有效地记录具有大变形和强噪声的表面序列仍然是挑战。在本文中,我们提出了一种新的自动方法,该方法利用表面Ricci流和Teichmüller贴图方法进行非刚性3D动态表面跟踪。根据准保形Teichmüller理论,Techmüller贴图最大程度地减小了最大膨胀,因此我们的方法能够自动记录变形较大的曲面。此外,采用Delaunay三角剖分和四边形网格使我们的方法适用于低质量的网格。在我们的工作中,通过高速3D扫描仪获取3D动态表面。我们首先在纹理空间中使用机器学习方法来识别稀疏表面特征。然后,我们分配具有不同曲率设置的地标特征,并通过动态Ricci流方法计算表面的黎曼度量,以使所有曲率都集中在特征点上,并且表面在其他任何地方都是平坦的。帧之间的配准是通过Teichmüller映射计算的,该映射将特征点对齐并具有最小的角度失真。我们将新方法应用于具有较大表情变形的多个3D面部表面序列,并将其与其他两种最新的跟踪方法进行比较。明显提高的准确性和效率证明了我们方法的有效性。

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