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Neuromodulated Synaptic Plasticity on the SpiNNaker Neuromorphic System

机译:SpiNNaker神经形态系统上的神经调节突触可塑性。

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摘要

SpiNNaker is a digital neuromorphic architecture, designed specifically for the low power simulation of large-scale spiking neural networks at speeds close to biological real-time. Unlike other neuromorphic systems, SpiNNaker allows users to develop their own neuron and synapse models as well as specify arbitrary connectivity. As a result SpiNNaker has proved to be a powerful tool for studying different neuron models as well as synaptic plasticity—believed to be one of the main mechanisms behind learning and memory in the brain. A number of Spike-Timing-Dependent-Plasticity(STDP) rules have already been implemented on SpiNNaker and have been shown to be capable of solving various learning tasks in real-time. However, while STDP is an important biological theory of learning, it is a form of Hebbian or unsupervised learning and therefore does not explain behaviors that depend on feedback from the environment. Instead, learning rules based on neuromodulated STDP (three-factor learning rules) have been shown to be capable of solving reinforcement learning tasks in a biologically plausible manner. In this paper we demonstrate for the first time how a model of three-factor STDP, with the third-factor representing spikes from dopaminergic neurons, can be implemented on the SpiNNaker neuromorphic system. Using this learning rule we first show how reward and punishment signals can be delivered to a single synapse before going on to demonstrate it in a larger network which solves the credit assignment problem in a Pavlovian conditioning experiment. Because of its extra complexity, we find that our three-factor learning rule requires approximately 2× as much processing time as the existing SpiNNaker STDP learning rules. However, we show that it is still possible to run our Pavlovian conditioning model with up to 1 × 104 neurons in real-time, opening up new research opportunities for modeling behavioral learning on SpiNNaker.
机译:SpiNNaker是一种数字神经形态架构,专为以接近生物实时的速度对大规模尖峰神经网络进行低功耗仿真而设计。与其他神经形态系统不同,SpiNNaker允许用户开发自己的神经元和突触模型以及指定任意连接性。因此,SpiNNaker被证明是研究不同神经元模型和突触可塑性的有力工具,被认为是大脑学习和记忆的主要机制之一。在SpiNNaker上已经实现了许多Spike-Timing-Dependent-Plasticity(STDP)规则,这些规则已被证明能够实时解决各种学习任务。但是,尽管STDP是重要的学习生物学理论,但它是Hebbian或无监督学习的一种形式,因此不能解释依赖于环境反馈的行为。取而代之的是,基于神经调节性STDP的学习规则(三因素学习规则)已被证明能够以生物学上合理的方式解决强化学习任务。在本文中,我们首次证明了如何在SpiNNaker神经形态系统上实现三因素STDP模型,其中第三因素代表多巴胺能神经元的尖峰。使用该学习规则,我们首先说明如何在单个突触上传递奖惩信号,然后再在更大的网络中进行演示,从而解决了巴甫洛夫条件试验中的信用分配问题。由于其额外的复杂性,我们发现我们的三因素学习规则所需的处理时间约为现有SpiNNaker STDP学习规则的2倍。但是,我们表明仍然可以实时运行多达1×10 4 神经元的巴甫洛夫条件模型,这为在SpiNNaker上建立行为学习模型提供了新的研究机会。

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