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Neurobiological Correlates in Internet Gaming Disorder: A Systematic Literature Review

机译:神经生物学与互联网游戏障碍相关:系统文献综述

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摘要

Internet Gaming Disorder (IGD) is a potential mental disorder currently included in the third section of the latest (fifth) edition of the Diagnostic and Statistical Manual for Mental Disorders (DSM-5) as a condition that requires additional research to be included in the main manual. Although research efforts in the area have increased, there is a continuing debate about the respective criteria to use as well as the status of the condition as mental health concern. Rather than using diagnostic criteria which are based on subjective symptom experience, the National Institute of Mental Health advocates the use of Research Domain Criteria (RDoC) which may support classifying mental disorders based on dimensions of observable behavior and neurobiological measures because mental disorders are viewed as biological disorders that involve brain circuits that implicate specific domains of cognition, emotion, and behavior. Consequently, IGD should be classified on its underlying neurobiology, as well as its subjective symptom experience. Therefore, the aim of this paper is to review the neurobiological correlates involved in IGD based on the current literature base. Altogether, 853 studies on the neurobiological correlates were identified on ProQuest (in the following scholarly databases: ProQuest Psychology Journals, PsycARTICLES, PsycINFO, Applied Social Sciences Index and Abstracts, and ERIC) and on MEDLINE, with the application of the exclusion criteria resulting in reviewing a total of 27 studies, using fMRI, rsfMRI, VBM, PET, and EEG methods. The results indicate there are significant neurobiological differences between healthy controls and individuals with IGD. The included studies suggest that compared to healthy controls, gaming addicts have poorer response-inhibition and emotion regulation, impaired prefrontal cortex (PFC) functioning and cognitive control, poorer working memory and decision-making capabilities, decreased visual and auditory functioning, and a deficiency in their neuronal reward system, similar to those found in individuals with substance-related addictions. This suggests both substance-related addictions and behavioral addictions share common predisposing factors and may be part of an addiction syndrome. Future research should focus on replicating the reported findings in different cultural contexts, in support of a neurobiological basis of classifying IGD and related disorders.
机译:互联网游戏障碍(IGD)是一种潜在的精神障碍,目前已包含在最新版的《精神障碍诊断和统计手册》(DSM-5)的第三版中,该条件要求我们进行更多研究。主要手册。尽管该领域的研究工作有所增加,但有关使用的标准以及精神卫生状况的状况一直在争论中。美国国家心理健康研究所提倡使用研究领域标准(RDoC),而不是使用基于主观症状经验的诊断标准,因为该标准可支持根据可观察到的行为和神经生物学措施对精神障碍进行分类,因为精神障碍被视为涉及大脑回路的生物学疾病,涉及认知,情感和行为的特定领域。因此,应根据其潜在的神经生物学及其主观症状经验对IGD进行分类。因此,本文的目的是在现有文献基础上综述IGD所涉及的神经生物学相关因素。在ProQuest(在以下学术数据库中:ProQuest Psychology Journals,PsycARTICLES,PsycINFO,Applied Social Sciences Index and Abstracts和ERIC)和MEDLINE上共鉴定了853项有关神经生物学相关性的研究,并应用了排除标准使用fMRI,rsfMRI,VBM,PET和EEG方法审查了总共27项研究。结果表明,健康对照与患有IGD的个体之间存在显着的神经生物学差异。所包括的研究表明,与健康对照组相比,游戏成瘾者的反应抑制和情感调节能力较差,前额叶皮层(PFC)功能和认知控制受损,工作记忆和决策能力较差,视觉和听觉功能下降,并且缺乏在他们的神经元奖励系统中,类似于在与物质相关的成瘾者身上发现的那些。这表明与物质相关的成瘾和行为成瘾都有共同的诱因,并且可能是成瘾综合症的一部分。未来的研究应侧重于在不同文化背景下复制报道的发现,以支持对IGD和相关疾病进行分类的神经生物学基础。

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