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A Feel for Numbers: The Changing Role of Gesture in Manipulating the Mental Representation of an Abacus Among Children at Different Skill Levels

机译:数字的感觉:手势在不同技能水平的儿童中操纵算盘的心理表征中作用的变化

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摘要

Abacus mental arithmetic involves the skilled acquisition of a set of gestures representing mathematical algorithms to properly manipulate an imaginary abacus. The present study examined how the beneficial effect of abacus co-thought gestures varied at different skill and problem difficulty levels. We compared the mental arithmetic performance of 6- to 8-year-old beginning (N = 57), intermediate (N = 65), and advanced (N = 54) learners under three conditions: a physical abacus, hands-free (spontaneous gesture) mental arithmetic, and hands-restricted mental arithmetic. We adopted a mixed-subject design, with level of difficulty and skill level as the within-subject independent variables and condition as the between-subject independent variable. Our results showed a clear contrast in calculation performance and gesture accuracy among learners at different skill levels. Learners first mastered how to calculate using a physical abacus and later benefitted from using abacus gestures to aid mental arithmetic. Hand movement and gesture accuracy indicated that the beneficial effect of gestures may be related to motor learning. Beginners were proficient with a physical abacus, but performed poorly and had low gesture accuracy during mental arithmetic. Intermediates relied on gestures to do mental arithmetic and had accurate hand movements, but performed more poorly when restricted from gesturing. Advanced learners could perform mental arithmetic with accurate gestures and scored just as well without gesturing. These findings suggest that for intermediate and advanced learners, motor-spatial representation through abacus co-thought gestures may complement visual-spatial representation of a mental abacus to reduce working memory load.
机译:算盘心理算术涉及熟练掌握代表数学算法的一组手势,以正确地操纵一个虚拟算盘。本研究调查了算盘共同思考手势的有益效果在不同技能和问题难度水平下如何变化。我们比较了三种情况下6至8岁的初学者(N = 57),中级(N = 65)和高级(N = 54)学习者的心理算术表现:物理算盘,免提(自发)手势)心算和限手心理算术。我们采用混合对象设计,其中难度和技能水平作为对象内自变量,条件作为对象间自变量。我们的结果表明,不同技能水平的学习者在计算性能和手势准确性上存在明显的对比。学习者首先掌握了如何使用物理算盘进行计算,后来受益于使用算盘手势来辅助心理算术。手势和手势的准确性表明手势的有益效果可能与运动学习有关。初学者精通物理算盘,但在心算过程中表现较差且手势准确性较低。中间人依靠手势来进行脑力算术并且具有准确的手部动作,但是在限制打手势时表现较差。高级学习者可以用准确的手势执行心理算术,并且无需打手势就可以得分。这些发现表明,对于中级和高级学习者,通过算盘共同思考手势进行的运动空间表示可能会补充心理算盘的视觉空间表示,以减少工作记忆负荷。

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