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Singular value decomposition analysis of a photoacoustic imaging system and 3D imaging at 0.7 FPS

机译:光声成像系统的奇异值分解分析和0.7 FPS的3D成像

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摘要

Photoacoustic imaging is a non-ionizing imaging modality that provides contrast consistent with optical imaging techniques while the resolution and penetration depth is similar to ultrasound techniques. In a previous publication [Opt. Express >18, 11406 (2010)], a technique was introduced to experimentally acquire the imaging operator for a photoacoustic imaging system. While this was an important foundation for future work, we have recently improved the experimental procedure allowing for a more densely populated imaging operator to be acquired. Subsets of the imaging operator were produced by varying the transducer count as well as the measurement space temporal sampling rate. Examination of the matrix rank and the effect of contributing object space singular vectors to image reconstruction were performed. For a PAI system collecting only limited data projections, matrix rank increased linearly with transducer count and measurement space temporal sampling rate. Image reconstruction using a regularized pseudoinverse of the imaging operator was performed on photoacoustic signals from a point source, line source, and an array of point sources derived from the imaging operator. As expected, image quality increased for each object with increasing transducer count and measurement space temporal sampling rate. Using the same approach, but on experimentally sampled photoacoustic signals from a moving point-like source, acquisition, data transfer, reconstruction and image display took 1.4 s using one laser pulse per 3D frame. With relatively simple hardware improvements to data transfer and computation speed, our current imaging results imply that acquisition and display of 3D photoacoustic images at laser repetition rates of 10Hz is easily achieved.
机译:光声成像是一种非电离成像方式,可提供与光学成像技术一致的对比度,而分辨率和穿透深度类似于超声技术。在以前的出版物中[Opt。 Express > 18 ,11406(2010)],引入了一种技术来通过实验获取光声成像系统的成像算子。虽然这是将来工作的重要基础,但我们最近改进了实验程序,可以获取人口更稠密的成像操作员。成像操作员的子集是通过更改换能器的数量以及测量空间的瞬时采样率来产生的。进行了矩阵秩的检验以及将对象空间奇异矢量贡献给图像重建的效果。对于仅收集有限数据投影的PAI系统,矩阵秩随换能器计数和测量空间时间采样率线性增加。使用来自成像算子的正则伪逆的图像重建是对来自点源,线源和源自成像算子的点源阵列的光声信号进行的。不出所料,随着换能器计数和测量空间时间采样率的增加,每个对象的图像质量都提高了。使用相同的方法,但是在实验上从类似移动点的光源采样的光声信号上,每3D帧使用一个激光脉冲需要1.4 s的时间进行采集,数据传输,重建和图像显示。通过对数据传输和计算速度进行相对简单的硬件改进,我们当前的成像结果表明,可以轻松实现以10Hz的激光重复频率采集和显示3D光声图像。

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