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Simulated Partners and Collaborative Exercise (SPACE) to boost motivation for astronauts: study protocol

机译:模拟伙伴和协作锻炼(SPACE)以提高宇航员的动力:研究方案

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摘要

BackgroundAstronauts may have difficulty adhering to exercise regimens at vigorous intensity levels during long space missions. Vigorous exercise is important for aerobic and musculoskeletal health during space missions and afterwards. A key impediment to maintaining vigorous exercise is motivation. Finding ways to motivate astronauts to exercise at levels necessary to mitigate reductions in musculoskeletal health and aerobic capacity have not been explored. The focus of Simulated Partners and Collaborative Exercise (SPACE) is to use recently documented motivation gains in task groups to heighten the exercise experience for participants, similar in age and fitness to astronauts, for vigorous exercise over a 6-month exercise regimen. A secondary focus is to determine the most effective features in simulated exercise partners for enhancing enjoyment, self-efficacy, and social connectedness. The aims of the project are to (1) Create software-generated (SG) exercise partners and interface software with a cycle ergometer; (2) Pilot test design features of SG partners within a video exercise game (exergame), and (3) Test whether exercising with an SG partner over 24-week time period, compared to exercising alone, leads to greater work effort, aerobic capacity, muscle strength, exercise adherence, and enhanced psychological parameters.
机译:背景技术在长太空任务中,宇航员可能难以坚持以高强度水平进行运动。航天任务期间及之后,剧烈运动对有氧和肌肉骨骼健康很重要。保持剧烈运动的主要障碍是动力。尚未探索找到激励宇航员以减轻肌肉骨骼健康和有氧能力下降所需水平运动的方法。模拟合作伙伴和协作锻炼(SPACE)的重点是在任务组中使用最近记录的动机增益来提高参与者的锻炼经验,这些参与者的年龄和健康状况与宇航员相似,需要进行为期6个月的锻炼方案。次要重点是确定模拟运动伙伴中最有效的功能,以增强娱乐性,自我效能感和社交联系感。该项目的目的是:(1)创建软件生成的(SG)运动伙伴和带有脚踏测力计的界面软件; (2)在视频锻炼游戏(exergame)中进行SG合作伙伴的试点测试设计功能,以及(3)测试与单独锻炼相比,在SG合作伙伴进行24周的锻炼是否带来更大的工作量和有氧运动能力,肌肉力量,运动依从性和增强的心理参数。

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